Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
126–150 of 1,724
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-136225 | Fixed | EmbeddedLinux: Enabled per-window transparency for vulkan on EmbeddedLinux. (UUM-136225) First seen in 6000.5.0a9. | — | 6000.5.0a9Mar 19, 2026 | — | 1 |
| UUM-137538 | Fixed | 6000.2.0b1: Crash on "CachedReader::OutOfBoundsError" when loading VFX object from an Asset Bundle with DisableTypeTree | 6000.4.0f1Mar 18, 2026 | 6000.6.0a3Apr 15, 2026 | 27 | 18 |
| UUM-134691 | Fixed | Text: Fixed highlights being incorrect when using bitmap with Standard text. | — | 6000.0.71f1Mar 18, 2026 | — | 14 |
| UUM-134978 | Fixed | WebGL: Fixed an error in the shader compiler that caused some shaders to fail compilation. | — | 6000.0.71f1Mar 18, 2026 | — | 15 |
| UUM-132565 | Fixed | 2D: Fixed names from overflowing in Light Batching Debugger. | — | 6000.3.11f1Mar 11, 2026 | — | 15 |
| UUM-132573 | Fixed | 2D: Fixed names not getting refreshed in Light Batching Debugger. | — | 6000.3.11f1Mar 11, 2026 | — | 15 |
| UUM-112552 | Fixed | Package Manager: Changed location of all errors under each fields instead of under the 'Apply' button. | — | 6000.5.0a8Mar 5, 2026 | — | 12 |
| UUM-113308 | Fixed | Package Manager: Fixed validation to prevent dependencies versions to have null values. | — | 6000.5.0a8Mar 5, 2026 | — | 12 |
| UUM-113396 | Fixed | Package Manager: Fixed validation to prevent technical name to be matching an existing name in the project. | — | 6000.5.0a8Mar 5, 2026 | — | 12 |
| UUM-131420 | Fixed | Graph Toolkit: Deleting a folder that contains graph assets will now reset any open windows linked to the deleted graph assets. (UUM-131420) First seen in 6000.5.0a7. | — | 6000.5.0a8Mar 5, 2026 | — | 1 |
| UUM-131723 | Fixed | Package Manager: Fixed minor versions lists available in the Minimum Unity version field per specific major version. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-132471 | Fixed | Package Manager: Fixed validation to prevent duplicate dependencies technical names in the dependency list. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-132695 | Fixed | Serialization: Fixed an issue where the JSON Serialization would throw an exception when a float field contained infinite data. | — | 6000.5.0a8Mar 5, 2026 | — | 13 |
| UUM-133550 | Fixed | GI: Fixed a crash when using the xAtlas lightmap packer with some malformed meshes. | — | 6000.5.0a8Mar 5, 2026 | — | 15 |
| UUM-133890 | Fixed | Adaptive Performance: Fixed Adaptive Performance's Logging Frequency setting so it no longer accepts negative values. | — | 6000.5.0a8Mar 5, 2026 | — | 13 |
| UUM-133981 | Fixed | Graph Toolkit: Converting an Asset Subgraph Node to a Local Subgraph Node now correctly updates the node icon. (UUM-133981) First seen in 6000.5.0a6. | — | 6000.5.0a8Mar 5, 2026 | — | 1 |
| UUM-134008 | Fixed | Particles: Fixed an issue where particles were respawned when selecting a different child GameObject. | — | 6000.5.0a8Mar 5, 2026 | — | 11 |
| UUM-125789 | Fixed | Player: Fixed a URL-parsing problem that occurred when Video Player opened a file where the path contained a space in it. | — | 6000.4.0b11Mar 4, 2026 | — | 15 |
| UUM-132183 | Fixed | Web: Fixed an issue that occurred when handling touchcancel events. | — | 6000.4.0b11Mar 4, 2026 | — | 14 |
| UUM-134399 | Fixed | Scene/Game View: Fixed an issue where focusing on an active selection could edit overlays content in the Scene view. | — | 6000.4.0b11Mar 4, 2026 | — | 17 |
| UUM-134760 | Fixed | Windows: Fixed incorrect File.Open profile markers with Direct Storage enabled. (UUM-134760) First seen in 6000.4.0b9. | — | 6000.4.0b11Mar 4, 2026 | — | 12 |
| UUM-133786 | Fixed | Build Pipeline: Fixed an issue where attempting to build a scene stored in a package would fail the build. (UUM-133786) Fixed in 6000.4.0b11. | 6000.4.0b10Feb 25, 2026 | 6000.4.0b11Mar 4, 2026 | 6 | 17 |
| UUM-133838 | Fixed | WebGL: \[WebGPU\] Fixed a RenderGraph error with MSAA textures due to CoreCopy shader. | — | 6000.4.0b10Feb 25, 2026 | — | 9 |
| UUM-133914 | Fixed | Video: Fixed failure to play Video on specific mobile devices with Vulkan Graphics API (UUM-133914) Fixed in 6000.4.0b11. | 6000.4.0b10Feb 25, 2026 | 6000.4.0b11Mar 4, 2026 | 6 | 19 |
| UUM-134348 | Fixed | Profiler: Fixed issue with creating profiler capture metadata on save if the max. capture frames setting was reduced after recording profiling data. | — | 6000.4.0b10Feb 25, 2026 | — | 15 |