Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-110438 | Fixed | Kernel: Ignore log if logHandler is set to null. | — | 6000.5.0b7May 7, 2026 | — | 11 |
| UUM-134522 | Fixed | 2D: Fixed a shader warning in Hidden/Light2D. | — | 6000.5.0b7May 7, 2026 | — | 14 |
| UUM-135080 | Fixed | Package Manager: Fixed an issue where the "Export" menu item appeared enabled in the Project window even when all export options were unavailable. (UUM-135080) First seen in 6000.5.0a7. | — | 6000.5.0b7May 7, 2026 | — | 6 |
| UUM-135385 | Fixed | Package Manager: Fixed issue where Packages folder in the Project Browser can be exported as an Asset Package when the Project has just been opened. | — | 6000.5.0b7May 7, 2026 | — | 11 |
| UUM-136056 | Fixed | 2D: Fixed an issue with 2D shadow volumetric strength. | — | 6000.5.0b7May 7, 2026 | — | 14 |
| UUM-137246 | Fixed | GI: Fixed Lighting Search range-based filter ordering. (UUM-137246) First seen in 6000.5.0a9. | — | 6000.5.0b7May 7, 2026 | — | 6 |
| UUM-137871 | Fixed | Accessibility: Fixed accessibility nodes being created with duplicate IDs after wrapping around the max ID value. | — | 6000.5.0b7May 7, 2026 | — | 14 |
| UUM-140065 | Fixed | Text: Ensure Color Gradient works when combined with Shadow and Outline. | — | 6000.5.0b7May 7, 2026 | — | 12 |
| UUM-134012 | Fixed | Plugins: \[NVUnityPlugin\] Fixed a DLSS jitter and flickering issue. | — | 6000.4.6f1May 5, 2026 | — | 13 |
| UUM-139017 | Fixed | WebGL: \[WebGPU\] Make sure WebCam video is oriented correctly on mobile devices. | — | 6000.4.6f1May 5, 2026 | — | 14 |
| UUM-140202 | Fixed | Text: Fixed Entity ID for Font Assets is serialized twice error. | — | 6000.4.6f1May 5, 2026 | — | 12 |
| UUM-141555 | Fixed | DX12 Graphics API is not used, when it is first in the graphics API list | 6000.4.6f1May 5, 2026 | 6000.6.0a5May 13, 2026 | 7 | 10 |
| UUM-138914 | Fixed | Unity Physics: The Advanced Game Physics Sample showcasing the Direct Solver now opens and runs without errors. (UUM-138914) First seen in 6000.5.0b3. | — | 6000.5.0b6Apr 30, 2026 | — | 6 |
| UUM-131142 | Fixed | Particles: Prevented a crash on TrailModule::Update with nested sub-emitters. | — | 6000.0.74f1Apr 29, 2026 | — | 1 |
| UUM-139873 | Fixed | WebGL: Fixed an issue where R16UNorm, R16SNorm, RG16UNorm, RG16SNorm, RGBA16UNorm, and RGBA16SNorm were incorrectly declared as filterable. | — | 6000.0.74f1Apr 29, 2026 | — | 15 |
| UUM-139914 | Fixed | Package: Added ScrollView support to RagdollWindow on resize. | — | 6000.0.74f1Apr 29, 2026 | — | 14 |
| UUM-131286 | Fixed | Package Manager: Fixed an issue where changing the Packages Cache Location would cause "TLS Allocator ALLOC_TEMP_MAIN has unfreed allocations" errors to appear repeatedly in the Editor log. | — | 6000.4.5f1Apr 28, 2026 | — | 15 |
| UUM-138049 | Fixed | Adaptive Performance: Clamped the adaptive-performance recomputed descriptor size to 1 to avoid errors in zero sized render texture. | — | 6000.4.5f1Apr 28, 2026 | — | 14 |
| UUM-139011 | Fixed | Scene/Game View: Fixed an issue that could crash the editor when using PlayModeWindow.SetViewType during playmode. | — | 6000.4.5f1Apr 28, 2026 | — | 14 |
| UUM-139208 | Fixed | WebGL: Fixed WebGL console warnings when switching fullscreen state. | — | 6000.4.5f1Apr 28, 2026 | — | 8 |
| UUM-125000 | Fixed | Kernel: Fixed NativeQueue.ReadOnly enumerators, UnsafeQueue.ReadOnly indexer and UnsafeQueue.ReadOnly.TryGetValue() when used on queues that have had items dequeued. | — | 6000.5.0b5Apr 23, 2026 | — | 14 |
| UUM-132089 | Fixed | Profiler: Updated FrameTimingManager.GetLatestTimings API so background time isn't included in the next focused frame when the Player is unpaused. | — | 6000.5.0b5Apr 23, 2026 | — | 15 |
| UUM-135948 | Fixed | Undo System: Cleared null components on redo before notifying object tracking. (UUM-135948) Fixed in 6000.5.0b8. | 6000.5.0b5Apr 23, 2026 | 6000.6.0a3Apr 15, 2026 | -8 | 14 |
| UUM-137629 | Fixed | DX12: Fixed a crash on specific hardware where D3D12 initialization code was running during startup even when D3D12 was not included in the project's Graphics API list. (UUM-137629) Fixed in 6000.5.0b10. | 6000.5.0b5Apr 23, 2026 | 6000.6.0a5May 13, 2026 | 20 | 13 |
| UUM-139927 | Fixed | Text: Fixed NullReferenceException when word wrapping sup and sub tag. (UUM-139927) Fixed in 6000.5.0b7. | 6000.5.0b5Apr 23, 2026 | 6000.3.15f1May 8, 2026 | 14 | 14 |