Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,001–1,025 of 1,737
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-64898 | Fixed | Video: "VideoPlayer.DecodeNextFrame" continues decoding in Profiler when the Video Clip has finished playing. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-71808 | Fixed | Serialization: Fixed enum fields when multiple C\# Generic types are present. | — | 2022.3.31f1May 28, 2024 | — | 1 |
| UUM-53679 | Fixed | Undo System: Improved Transform error checking during Undo to avoid crashing when redoing hierarchy optimization. | — | 2021.3.39f1May 28, 2024 | — | 1 |
| UUM-72557 | Fixed | Kernel: VirtualFileSystem crash because of data races. | 2021.3.39f1May 28, 2024 | 2022.3.44f1Aug 23, 2024 | 86 | 20 |
| UUM-61280 | Fixed | Search: Support component name prefix when searching component properties. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-63177 | Fixed | Package Manager: Fixed a resolve failure which could happen when a local tarball dependency does not point to a file on disk. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-63508 | Fixed | Documentation: Updated the documentation for AudioSource.PlayOneShot(). | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-63521 | Fixed | Particles: Made particle system sorting stable by adding sorting by index. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-65398 | Fixed | Video: \[Android\] Video freezes when built for Android with specific project. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-70142 | Fixed | Universal RP: Fixed an issue where Shadow maps sometimes leaked when switching between quality levels. | — | 2022.3.30f1May 21, 2024 | — | 1 |
| UUM-70600 | Fixed | Universal RP: Fixed an issue where cookie sampling looks corrupt when targeting mobile platforms. | — | 2022.3.30f1May 21, 2024 | — | 2 |
| UUM-66777 | Fixed | Video: WebcamTexture clamps when wrap mode is set to "Repeat". | — | 2022.3.29f1May 14, 2024 | — | 2 |
| UUM-67013 | Fixed | Build Pipeline: Fixed plugin filtering for UWP, which will include only compatible plugins. | — | 2022.3.29f1May 14, 2024 | — | 1 |
| UUM-71750 | Fixed | Profiling: Profiler does not profile after building the Project with Autoconnect Profiler Option enabled | 2022.3.29f1May 14, 2024 | 2022.3.42f1Aug 13, 2024 | 90 | 14 |
| UUM-67501 | Fixed | Scene/Game View: Fixed Gizmo disappearing when selecting nested prefabs. | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-67705 | Fixed | WebGL: Refactored code to have a more robust replacement operation when assembling the framework js file. To achieve this the String.Replace operation was set back to a Regex.Replace. To account for special characters and regex that may be pres… | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-68293 | Fixed | Serialization: Crash on SerializedProperty:CopyInternalImpl when clicking on a specific Asset. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-68491 | Fixed | 2D: Fixed Sprite preview where a small Sprite would have its pixels drawn inaccurately. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-69724 | Fixed | macOS: Fixed mouse button stuck pressed when focusing window with mouse using Input System. | — | 2022.3.28f1May 7, 2024 | — | 2 |
| UUM-69946 | Fixed | Apple TV: Fixed crash in UnityWebRequest when running on tvOS versions lower than 17. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-70084 | Fixed | 2D: Fixed undo for GridSelection where undoing/redoing does not restore a GridSelection properly. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-70376 | Fixed | Core: Fixed errors when using baked gi node on builtin. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-71476 | Fixed | 3D Physics: Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits | 2022.3.28f1May 7, 2024 | 2022.3.37f1Jul 9, 2024 | 62 | 10 |
| UUM-21744 | Fixed | Universal RP: Fixed Deferred renderer on Apple Silicon devices when Native Render Pass is enabled. | — | 2021.3.38f1May 2, 2024 | — | 1 |
| UUM-70626 | Fixed | Linux: Crash on GUIView::ProcessInputEvent when editing a GameObject/VFX Graph or saving a layout | 2022.3.27f1Apr 30, 2024 | 2022.3.32f1Jun 4, 2024 | 35 | 6 |