UUM-86353
Fixed in 6000.1.0b2Mentioned in 17 release notes.
First fixed in 6000.1.0b2 (Jan 16, 2025); relisted in 16 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.1.0f1 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b15 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b14 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b13 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b12 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b11 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b10 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b9 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b8 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b7 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b6 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b5 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b4 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.0.35f1 | Fixes Web | Fix | Fixed an issue that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b3 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b2 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. | |
| 6000.1.0b2 | Fixes Web | Fix | Fixed bug that caused a Unity Web build to hang when both "Multithreading" and "Decompression Fallback" are used. |