Fixed · Other issues

901925 of 1,737

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-78665FixedUniversal RP: Added shader stripping logic for STP to avoid URP project build failures when targeting Windows from a non-Windows platform.6000.0.23f1Oct 16, 20241
UUM-78675FixedWeb: Fixed an issue that prevented use of unityInstance.SendMessage right after createUnityInstance resolved.6000.0.23f1Oct 16, 20241
UUM-82256FixedGI: Fixed seams between adjacent lightmapped terrains.6000.0.23f1Oct 16, 20241
UUM-83130Fixed2D: Fixed a crash on SpriteRenderer::SetupProperties that was caused when opening a specific project.6000.0.23f1Oct 16, 20241
UUM-84132FixedScene Tooling: GPU utilization increases when a GameObject is selected6000.0.23f1Oct 16, 20246000.0.24f1Oct 24, 2024726
UUM-73613FixedLinux: Fixed Linux New Input System (Editor and Runtime) not detecting certain keys in Non-US Layouts.2022.3.50f1Oct 9, 20242
UUM-77428FixedUniversal RP: Fixed Depth Buffer flickering during screen recording in Android Application.2022.3.50f1Oct 9, 20241
UUM-72277FixedParticles: Fixed potential unbounded memory and excessive work when using Ring Buffer mode.2022.3.49f1Oct 1, 20242
UUM-79216FixedScene/Game View: Fixed Orientation overlay styling.2022.3.49f1Oct 1, 20241
UUM-20120FixedProfiler: Fixed mesh memory being incorrectly reported in the memory profiler.2022.3.48f1Sep 26, 20242
UUM-61775FixedPlayer: Fixed a corner case crash bug on server build player shutdown.2022.3.48f1Sep 26, 20242
UUM-72637FixedApple TV: Fixed Plugin Importer option Add To Embedded Binaries for AppleTV & fat mach-o libs.2022.3.48f1Sep 26, 20242
UUM-74045FixedParticles: Crash with Render triggered from OnEnable.2022.3.48f1Sep 26, 20242
UUM-74058FixedParticles: Fixed sub-emitters being triggered too many times when the parent particle system's particles are spawned and destroyed in the same frame.2022.3.48f1Sep 26, 20241
UUM-75384FixedDX12: Fixed invalid resource states, when using a native graphics plugin for Unity.2022.3.48f1Sep 26, 20241
UUM-75604FixedmacOS: Fixed player not re-launching when doing Build & Run when the application is already running.2022.3.48f1Sep 26, 20242
UUM-76817FixedVideo: \[Android\] Vulkan Player crashes when stopping video.2022.3.48f1Sep 26, 20241
UUM-53430FixedPlayer: Frame rate becomes lower after turning vertical sync on and off when in the Player on macOS.2021.3.44f1Sep 23, 20241
UUM-73043FixedVideo: \[iOS\] Crash on "libsystem_kernel.dylib\`__pthread_kill" when playing multiple videos.2022.3.47f1Sep 18, 20241
UUM-73488FixedScene/Game View: Fixed a bug where an exception would be thrown if MeshRenderer's material was pinged while in 'Gray' prefab context mode.2022.3.47f1Sep 18, 20241
UUM-74999FixedUniversal RP: Fixed scene-view wireframe rendering when using depth-priming.2022.3.47f1Sep 18, 20241
UUM-75238FixedSerialization: Avoid crashing when loading ScriptableObjects or MonoBehaviours in binary-format that reference missing SerializeReference types.2022.3.47f1Sep 18, 20242
UUM-77002FixedmacOS: Fixed Application.persistentDataPath points to wrong path on macOS dedicated server builds.2022.3.47f1Sep 18, 20242
UUM-77961FixedCore: Fixed crashes resulting from a memory overrun when copying font glyphs.2022.3.47f1Sep 18, 20241
UUM-78170FixedVideo: \[iOS\] Memory leak when playing multiple videos simultaneously.2022.3.47f1Sep 18, 20241
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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