Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-105019 | Fixed | Video: Fixed an issue where the VideoPlayer component failed to play MP4 files from StreamingAssets on some Android devices using Vulkan. The required NV12 decode shaders are now correctly included, restoring video playback on affected hardware. | — | 6000.1.12f1Jul 15, 2025 | — | 18 |
| UUM-18593 | Fixed | AI: Agent was some times getting stuck in its movement along axis-aligned NavMesh edges. | — | 6000.1.12f1Jul 15, 2025 | — | 18 |
| UUM-72975 | Fixed | AI: Agent was not progressing past a corner between polygons of different area types. | — | 6000.1.12f1Jul 15, 2025 | — | 18 |
| UUM-79120 | Fixed | AI: Agent was taking steps back while trying to correct the path it had computed through the NavMesh. | — | 6000.1.12f1Jul 15, 2025 | — | 18 |
| UUM-105567 | Fixed | Bug Reporter: Fixed a bug where progress bar blinks red when removing Attachments in Offline mode. | — | 6000.1.11f1Jul 9, 2025 | — | 17 |
| UUM-109362 | Fixed | Accessibility: Set a minimum width on HierarchyViewer panes to fix resizing issues. | — | 6000.1.11f1Jul 9, 2025 | — | 18 |
| UUM-101218 | Fixed | Profiler: Fixed Player hang during Autoconnect on long Player initialization. | — | 6000.0.53f1Jul 9, 2025 | — | 18 |
| UUM-109109 | Fixed | 2D: Fixed an issue with the TilemapRenderer when the TilemapRenderer has a Mask Interaction set to None and the user uses a shader which utilises the stencil buffer, and the stencil settings in the shader are not respected. | — | 6000.0.53f1Jul 9, 2025 | — | 19 |
| UUM-109463 | Fixed | Universal RP: Fixed black screen when using lens flare with bloom mip bias 0. | — | 6000.0.53f1Jul 9, 2025 | — | 18 |
| UUM-109613 | Fixed | Search: Support interface filtering for component and asset types. | — | 6000.0.53f1Jul 9, 2025 | — | 18 |
| UUM-109861 | Fixed | Version Control: Added Beyond Compare 5 support to Yaml Merge. | — | 6000.0.53f1Jul 9, 2025 | — | 18 |
| UUM-105221 | Fixed | Linux: Fixed Linux runtime not respecting popupwindow argument. | — | 6000.0.52f1Jul 2, 2025 | — | 19 |
| UUM-110338 | Fixed | 2D: UI is not rendering and an error is thrown when FXAA is enabled and cameras are stacked in a 2D URP project | 6000.0.52f1Jul 2, 2025 | 6000.3.0a2Jul 17, 2025 | 15 | 25 |
| UUM-105804 | Fixed | DX12: Added support for generating mips when using Render Pass. | — | 6000.1.9f1Jun 24, 2025 | — | 20 |
| UUM-108337 | Fixed | 2D: Fixed issue where Palette camera position and zoom was not stored and restored when Tile Palette is reopened. | — | 6000.1.9f1Jun 24, 2025 | — | 19 |
| UUM-108801 | Fixed | Scene/Game View: Resolved issue where the Camera first person mode in Cameras overlay is not clickable when the Editor is restarted with the Game View focused. | — | 6000.1.9f1Jun 24, 2025 | — | 19 |
| UUM-98013 | Fixed | Serialization: Added additional checks to better catch merging errors in UnityYAML. | — | 6000.1.9f1Jun 24, 2025 | — | 20 |
| UUM-105782 | Fixed | Terrain: Corrected behavior of height painting into multiple terrain tiles whose vertical ranges do not overlap. Height values are now correctly clamped instead of wrapping. | — | 6000.2.0b6Jun 18, 2025 | — | 20 |
| UUM-107297 | Fixed | Package Manager: Fixed the issue where the details panel is too width when text starts cropping. | — | 6000.2.0b6Jun 18, 2025 | — | 20 |
| UUM-101294 | Fixed | GI: Valid mesh fails extraction for LightBaking. | — | 6000.1.8f1Jun 18, 2025 | — | 21 |
| UUM-105174 | Fixed | DX12: Fixed by displaying more details in the log message and displaying them only once to avoid spam. | — | 6000.1.8f1Jun 18, 2025 | — | 21 |
| UUM-109250 | Fixed | Vulkan: AndroidPlayer selects Vulkan Graphics API over GLES even on devices with limited support | 6000.1.8f1Jun 18, 2025 | 6000.1.9f1Jun 24, 2025 | 6 | 25 |
| UUM-107530 | Fixed | Vulkan: [Android] Runtime performance deteriorates on certain Android devices when Graphics API is set to Vulkan on an upgraded project | 6000.0.51f1Jun 11, 2025 | 6000.1.14f1Jul 30, 2025 | 48 | 15 |
| UUM-100078 | Fixed | Package Manager: Fixed the issue where Assets cannot be imported when the Asset package contains project settings and all project settings are unchanged | — | 6000.2.0b5Jun 10, 2025 | — | 23 |
| UUM-108799 | Fixed | Video: Crash on WindowsVideoMedia::GetVideoFrameAtIndex when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle | 6000.2.0b5Jun 10, 2025 | 6000.2.6f1Sep 25, 2025 | 106 | 40 |