Fixed · Other issues

376400 of 1,950

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-135065FixedGI: Fix error on Windows saying that certain Surface Cache files are missing their meta file. (UUM-135065) First seen in 6000.4.0b10. Fixed in 6000.4.0b11.6000.4.0b10Feb 25, 20266000.4.0b11Mar 4, 2026630
UUM-135497Fixed6000.5.0a3,6000.4.0b8,6000.3.8f1,6000.0.68f1: [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist6000.4.0b10Feb 25, 20266000.0.71f1Mar 18, 20262037
UUM-130495FixedWindows: Player hangs when the "Run in Background" is enabled and active window is switched6000.3.10f1Feb 25, 20266000.3.11f1Mar 11, 20261437
UUM-132112FixedmacOS: Fixed an issue where keyboard input was reset during a scene load.6000.3.10f1Feb 25, 202619
UUM-133429FixedProfiler: Fixed an issue where multiple clicks caused profile captures to reopen repeatedly.6000.3.10f1Feb 25, 202618
UUM-133940FixedText: Ensure very long ATG text renders properly.6000.3.10f1Feb 25, 202618
UUM-134159FixedGI: Steaming > Streaming.6000.3.10f1Feb 25, 202616
UUM-135043Fixed[Silicon] Crash on os_unfair_recursive_lock_lock_with_options when opening a project while the Razer Synapse app is open6000.3.10f1Feb 25, 20266000.0.71f1Mar 18, 20262038
UUM-135381Fixed6000.3.7f1,6000.4.0b7: Crash on PhysicsCommands::PhysX::BodySetPose when editing Rigidbody component settings on a Prefab6000.3.10f1Feb 25, 20266000.3.11f1Mar 11, 20261433
UUM-135398Fixed6000.5.0a7,6000.3.8f1,6000.4.0b9: [Android][iOS] UI Toolkit ListView touch pan scrolling does not work6000.3.10f1Feb 25, 20266000.3.11f1Mar 11, 20261433
UUM-133712Fixed6000.3.0a4,6000.0.62f1: Input field does not update when selecting the same input field after previous input was canceled6000.4.0b9Feb 19, 20266000.3.11f1Mar 11, 20261937
UUM-135024Fixed6000.2.0a10: Crash on TexturesD3D12::CreateTextureInternal() when opening a project for the first time6000.4.0b9Feb 19, 20266000.6.0a5May 13, 20268241
UUM-119163FixedSerialization: Fixed an issue where modifying a struct field in the OnAfterDeserialize when invoked on a boxed struct object corrupted the object's memory. The interface method invocation target now points to the struct data of the boxed object.6000.5.0a7Feb 19, 202615
UUM-126854FixedParticles: Fixed texture scale X value not being applied to trails when Mode is set to "Ribbon".6000.5.0a7Feb 19, 202610
UUM-127288FixedGI: Fixed a bug where shadowmask or subtractive shader variants were erroneously stripped when no single scene contained both shadowcasting mixed lights and baked lightmaps or light probes.6000.5.0a7Feb 19, 202617
UUM-128604FixedParticles: Fixed inverted particle geometry in cubemap reflections in some configurations.6000.5.0a7Feb 19, 202615
UUM-130098FixedScene/Game View: Fixed issue where the Scene View's Camera overlay would sometimes render outside of the overlays' canvas area.6000.5.0a7Feb 19, 202616
UUM-130884Fixed2D: Fixed an issue where the Cell Size property accepted negative values when creating a Tile Palette. The Editor now sets negative values to 0.6000.5.0a7Feb 19, 202618
UUM-131398FixedGraph Toolkit: The Select and Open button in the Asset Subgraph Node inspector now works correctly.6000.5.0a7Feb 19, 202616
UUM-131403FixedGraph Toolkit: Multi-selecting local subgraph nodes no longer throws a null reference exception.6000.5.0a7Feb 19, 202616
UUM-131411FixedGraph Toolkit: Copy-pasting and duplicating asset subgraphs now works correctly.6000.5.0a7Feb 19, 202616
UUM-131910FixedPackage Manager: Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector.6000.5.0a7Feb 19, 202610
UUM-132394Fixed2D: Fixed BoxFill not updating Tiles when painting over a 4x4 or larger region.6000.5.0a7Feb 19, 202615
UUM-132505Fixed2D: Rename TileBase.m_CachedEntityId from TileBase.m_EntityId.6000.5.0a7Feb 19, 202620
UUM-132734FixedText: Fixed NullReferenceException when entering play mode with ATG. (UUM-132734) First seen in 6000.5.0a5.6000.5.0a7Feb 19, 20261
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested 2h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.