Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
376–400 of 1,836
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-131707 | Fixed | 6000.5.0a1,6000.3.2f1: Crash with multiple stack traces when using DX12 and selecting all spline knots | 6000.4.0b3Jan 7, 2026 | 6000.3.9f1Feb 18, 2026 | 41 | 33 |
| UUM-112730 | Fixed | Search: Fixed exception happening when deleting an index from the Index Manager and immediately recreating another one at the same path. | — | 6000.0.65f1Jan 7, 2026 | — | 1 |
| UUM-126803 | Fixed | Platform Audio: [Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor | 6000.0.65f1Jan 7, 2026 | 6000.5.0a7Feb 19, 2026 | 43 | 36 |
| UUM-130122 | Fixed | WebGL: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared. | — | 6000.0.65f1Jan 7, 2026 | — | 30 |
| UUM-130285 | Fixed | WebGL: Fix for setting mip level for writable textures bound to compute shaders. | — | 6000.0.65f1Jan 7, 2026 | — | 30 |
| UUM-131962 | Fixed | 6000.3.0b1,6000.0.65f1: Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used | 6000.0.65f1Jan 7, 2026 | 6000.3.9f1Feb 18, 2026 | 42 | 38 |
| UUM-132182 | Fixed | 6000.0.55f1,6000.3.0a4: Crash on RaiseException when creating a multiplayer room while toggling UI | 6000.0.65f1Jan 7, 2026 | 6000.4.0b11Mar 4, 2026 | 55 | 23 |
| UUM-125587 | Fixed | Player: Restored shader stage information in a log message reported when compiling shader variants. | — | 2022.3.70f1Dec 18, 2025 | — | 1 |
| UUM-124996 | Fixed | Kernel: InvalidOperationException is no longer generated when scheduling an IJobParallelForDefer job with a NativeList that is tagged with \[NativeDisableContainerSafetyRestriction\]. (UUM-124996) First seen in 6000.4.0a1. | — | 6000.4.0b2Dec 17, 2025 | — | 21 |
| UUM-126250 | Fixed | Web: Fixed regression of the emscripten build option "-sERROR_ON_UNDEFINED_SYMBOLS=0". | — | 6000.4.0b2Dec 17, 2025 | — | 26 |
| UUM-128496 | Fixed | 2D: Fixed crash when SpriteRenderer with Polygon2DCollider has size of 0 for 9-slice. | — | 6000.4.0b2Dec 17, 2025 | — | 31 |
| UUM-129085 | Fixed | Linux: Fixed New lines not registering in Multi-line UI text boxes. | — | 6000.4.0b2Dec 17, 2025 | — | 33 |
| UUM-127894 | Fixed | Profiler: Fixed ProfilerRecorder recording render data when Application.targetFramerate is set in PlayMode. | — | 6000.3.2f1Dec 16, 2025 | — | 31 |
| UUM-121040 | Fixed | 2D: Fixed case where memory spike after activating Freeform Light2Ds. | — | 6000.5.0a3Dec 16, 2025 | — | 31 |
| UUM-121842 | Fixed | Web: Fixed an issue in the JavaScript SendMessage function in which numerical precision was being lost. | — | 6000.5.0a3Dec 16, 2025 | — | 32 |
| UUM-125094 | Fixed | Graph Toolkit: Fixed an issue with the shortcut not displaying correctly in the overlay button tooltips when moving the overlay toolbar panel. | — | 6000.5.0a3Dec 16, 2025 | — | 30 |
| UUM-126070 | Fixed | 2D: Fixed issue where the correct values for the cell layout and sizing are not shown in a Tile Set importer inspector when the TileSet is selected or its changes are applied or reverted. | — | 6000.5.0a3Dec 16, 2025 | — | 31 |
| UUM-127895 | Fixed | Windows: Fix the build and run exception for the Windows Standalone player. (UUM-127895) First seen in 6000.5.0a2. Fixed in 6000.5.0a4. | 6000.5.0a3Dec 16, 2025 | 6000.5.0a4Jan 8, 2026 | 23 | 2 |
| UUM-129814 | Fixed | Windows: Certain player settings missing from Windows, Linux and macOS player settings | 6000.5.0a3Dec 16, 2025 | 6000.4.0b4Jan 8, 2026 | 23 | 5 |
| UUM-73639 | Fixed | WebGL: Resolve WebGL shader errors for URP projects. | — | 6000.5.0a3Dec 16, 2025 | — | 19 |
| UUM-122891 | Fixed | 2D: Fixed a user interface alignment issue for a Sprite Atlas asset's Show Platform Settings button. (UUM-122891) First seen in 6000.4.0a3. | — | 6000.4.0b1Dec 11, 2025 | — | 20 |
| UUM-125131 | Fixed | Kernel (DOTS): Editor is not able to load when using NuGet DLL plugins and scripting define symbol DISABLE_TYPEMANAGER_ILPP | 6000.4.0b1Dec 11, 2025 | 6000.5.0a5Jan 22, 2026 | 41 | 34 |
| UUM-125194 | Fixed | Graph Toolkit: Upon pressing Ctrl + S, saving will now apply only to the Graph Canvas that has the focus and pending changes. | — | 6000.4.0b1Dec 11, 2025 | — | 31 |
| UUM-126128 | Fixed | GI: Fixed warning when building Mixed Reality template to iOS. (UUM-126128) First seen in 6000.4.0a1. | — | 6000.4.0b1Dec 11, 2025 | — | 20 |
| UUM-79238 | Fixed | Scene/Game View: Fixed issue where GameObject visibility would not refresh correctly after entering and exiting Play mode. | — | 6000.4.0b1Dec 11, 2025 | — | 31 |