Fixed · Editor issues

1,8011,825 of 1,831

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-12133FixedEditor: Fixed a case where OnBecameVisible could be invoked multiple times without a corresponding OnBecameInvisible.2021.3.13f1Nov 4, 20221
UUM-14640FixedEditor: Fixed a crash when stop a playable director and evaluating at the same time in a notification output.2021.3.13f1Nov 4, 20221
UUM-1964FixedEditor: Fixed Mac Editor crash that happened in multi-scene builds that were using BuildOptions.DetailedBuildReport.2021.3.13f1Nov 4, 20222
UUM-4096FixedEditor: Fixed an issue where the window would constantly refresh when debugging a remote device.2021.3.13f1Nov 4, 20222
UUM-13932FixedEditor: Fixed crash in standalone profiler during shutdown.2021.3.12f1Oct 25, 20221
UUM-15125FixedEditor: Fixed light layers when using motion vectors.2021.3.12f1Oct 25, 20221
UUM-1601FixedEditor: Fixed dragging prefab with ctrl on linux.2021.3.12f1Oct 25, 20221
UUM-2392FixedEditor: Fixed inspector and documentation to reflect intended behavior.2021.3.12f1Oct 25, 20221
UUM-2546FixedEditor: Fixed crash when opening scenes in builds that had missing Prefab sources.2021.3.12f1Oct 25, 20221
UUM-3249FixedEditor: Fixed case where Editor would crash when a selected renderer was deleted.2021.3.12f1Oct 25, 20221
UUM-7848FixedEditor: Fixed the "Auto-hide gizmos" preference in the Scene View page to persist value when reopening the editor.2021.3.12f1Oct 25, 20222
UUM-9975FixedEditor: Fixed the persistence of the position of overlays when closing and reopening the editor.2021.3.12f1Oct 25, 20221
UUM-11164FixedEditor: Add warning log when the size of a Sprite in a Secondary Texture used in a Sprite Atlas does not match its size in the Main Texture.2020.3.41f1Oct 21, 20222
UUM-2203FixedEditor: Fixed lost references to AnimationClips when the ModelImporter clips settings are modified for the first time.2020.3.41f1Oct 21, 20222
UUM-9447FixedEditor: Fixed EditorUtility.DisplayDialog layout after showing dialog with a long text.2020.3.41f1Oct 21, 20222
UUM-11347FixedEditor: OpenGLES target missing in generated VFX shader.2021.3.11f1Sep 29, 20221
UUM-1682FixedEditor: Game/Scene view window now no longer flickers on resizing when Graphics API is set to OpenGL.2021.3.11f1Sep 29, 20221
UUM-5792FixedEditor: Fixed an API breaking change for the EditorToolAttribute constructor.2021.3.11f1Sep 29, 20221
UUM-7831FixedEditor: Fixed the selection when the root game object has a SelectionBase component and the child is a prefab.2021.3.11f1Sep 29, 20221
UUM-1696FixedEditor: Installing Linux mono and IL2CPP support on mac will no longer keep only the most recently installed of the two.2021.3.10f1Sep 16, 20222
UUM-2342FixedEditor: Timestamp for boot.config in user project is now only updated when changed.2021.3.10f1Sep 16, 20221
UUM-3184FixedEditor: Fixed a deadlock in Accelerator upload while using '-quit'.2021.3.10f1Sep 16, 20221
UUM-5544FixedEditor: Fixed crash when OnDemand scheduler tries to upload previews without accelerator connection.2021.3.10f1Sep 16, 20221
UUM-2996FixedEditor: Fix crash when creating a default 3D texture with an unsupported format on Metal2020.3.39f1Sep 14, 20221
UUM-1568FixedEditor: Fixed drag and drop in between blue line indicators in inspector does not always work on linux.2021.3.9f1Sep 1, 20221
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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