VersionSectionRiskImpactNote
6000.0.0b16Fixes
Editor
FixFixed an issue where SSAO got an incorrect normals texture when Game and Scene windows were open and renderer set to Deferred.
6000.0.0b16Fixes
Universal RP
FixFixed an issue where cameras flickered when using deferred rendering, rendering layers and two cameras.
6000.0.0b15Fixes
Editor
FixFixed an issue where SSAO got an incorrect normals texture when Game and Scene windows were open and renderer set to Deferred.
6000.0.0b15Fixes
Universal RP
FixFixed an issue where cameras flickered when using deferred rendering, rendering layers and two cameras.
6000.0.0b13Fixes
Editor
FixFixed an issue where SSAO got an incorrect normals texture when Game and Scene windows were open and renderer set to Deferred.
6000.0.0b13Fixes
Universal RP
FixFixed an issue where cameras flickered when using deferred rendering, rendering layers and two cameras.
6000.0.0b12Fixes
Editor
FixFixed an issue where SSAO got an incorrect normals texture when Game and Scene windows were open and renderer set to Deferred.
6000.0.0b12Fixes
Universal RP
FixFixed an issue where cameras flickered when using deferred rendering, rendering layers and two cameras.
6000.0.0b11Fixes
Editor
FixFixed an issue where SSAO got an incorrect normals texture when Game and Scene windows were open and renderer set to Deferred.
6000.0.0b11Fixes
Editor
FixFixed an issue where SSAO got an incorrect normals texture when Game and Scene windows were open and renderer set to Deferred.
6000.0.0b11Fixes
Universal RP
FixFixed an issue where cameras flickered when using deferred rendering, rendering layers and two cameras.

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