Fixed · Editor issues

1,6761,700 of 1,833

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-32367FixedEditor: Property titles from several words are now displayed with spaces.2022.3.1f1Jun 7, 20231
UUM-32469FixedEditor: Fixed Column naming in Edit Column menu.2022.3.1f1Jun 7, 20232
UUM-32515FixedEditor: Changed search result count label color to be more clear when selected and hovered.2022.3.1f1Jun 7, 20232
UUM-34438FixedEditor: Set a filter id for both perf provider.2022.3.1f1Jun 7, 20231
UUM-32991FixedEditor: Fixed margins appearing in game view on Windows displays with non-integer display scale2022.3.0f1May 30, 20232
UUM-13185FixedEditor: disabled MSAA on devices without MSAA store support (Apple GPUs A8 and lower)2021.3.26f1May 25, 20231
UUM-14913FixedEditor: Fix 1px mismatch between reported Screen size and actual back buffer size when using DPI scaling leading to errors being logged and broken rendering.2021.3.26f1May 25, 20231
UUM-20443FixedEditor: Fixed the wrong color space of some value when using dynamic colors in a project in liner color space.2021.3.26f1May 25, 20231
UUM-25089FixedEditor: fix GPU out of memory for test track project2021.3.26f1May 25, 20232
UUM-32299FixedEditor: Changing the download progress calculation in 2021.3 to use doubles when downloading asset packs on Android.2021.3.26f1May 25, 20231
UUM-33172FixedEditor: Fix UnityEditor PDB symbols being invalid2021.3.26f1May 25, 20231
UUM-34557FixedEditor: Improved documentation for GetActiveScene behavior during scene load2021.3.26f1May 25, 20231
UUM-35390FixedEditor: Fixed an issue where IL2Cpp generated files may experience hash conflicts.2021.3.26f1May 25, 20231
UUM-17547FixedEditor: Optimized asset import logic to handle large amounts of files located in the same directory.2020.3.48f1May 17, 20232
UUM-27598FixedEditor: Ensure GraphicsFence.passed reports consistent results at initialization.2020.3.48f1May 17, 20231
UUM-28636FixedEditor: Fixed Timeline performance problem when previewing animated prefab instances.2020.3.48f1May 17, 20232
UUM-401FixedEditor: Fixed an issue that thread marker in Profiler window is lasting whole frame while audio is playing.2020.3.48f1May 17, 20233
UUM-16015FixedEditor: Fixed crash when dragging game view in and out of docked view on Linux with Mesa drivers.2021.3.25f1May 11, 20231
UUM-21668FixedEditor: Fixed issue with spurious errors in the console being output when the lighting cache is not intact.2021.3.25f1May 11, 20231
UUM-28290FixedEditor: Fixed inconsistent input field styling in Shortcut Manager's create and rename prompts.2021.3.25f1May 11, 20232
UUM-29578FixedEditor: Fixed a crash that occurs when you set the custom-rolloff-curve to null on an audio source.2021.3.25f1May 11, 20231
UUM-30060FixedEditor: Fixed Editor freezes when clicking Prefab > Select Asset for a scene exported manually with missing information.2021.3.25f1May 11, 20232
UUM-30948FixedEditor: Fixed regression when computing UVs for faces that have their material assigned via a group.2021.3.25f1May 11, 20231
UUM-32286FixedEditor: Prevent tags from being created with an empty name.2021.3.25f1May 11, 20231
UUM-32291FixedEditor: Fixed a crash when importing specific FBX files with blendshapes.2021.3.25f1May 11, 20232
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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