Fixed · Animation issues

2650 of 115

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-132540FixedAnimation: Fixed curve menu not applying changes to tangents in the DopeSheet editor.6000.4.0b7Feb 3, 202619
UUM-122215FixedAnimation: Fixed crash when deleting playable output with null graph.6000.2.14f1Nov 26, 202530
UUM-125283FixedAnimation: Fixed animator state showing a parameter that no long exists.6000.2.14f1Nov 26, 202530
UUM-121460FixedAnimation: Fixed a crash that occurred when playing animation clips from the Animation window on animators with invalid controllers that had no layers.6000.3.0b10Nov 12, 202532
UUM-121651FixedAnimation: Fixed crash caused by an avatar having invalid human bones.6000.3.0b10Nov 12, 202530
UUM-96725FixedAnimation: Fixed copy/paste of ghost transitions when source state is not selected.6000.0.62f1Nov 5, 202534
UUM-117390FixedAnimation: Fixed phantom curve not reverting back when property is added.6000.4.0a2Oct 16, 202516
UUM-120760FixedAnimation: Fixed an issue where the RuntimeAnimatorController type would not have an icon displayed when it was shown in search fields.6000.4.0a2Oct 16, 202522
UUM-121440FixedAnimation: Fixed issues where normalized time would not be incrementing on some animator states, along with excessive errors being logged. (UUM-121440) Fixed in 6000.4.0a3.6000.4.0a2Oct 16, 20256000.2.9f1Oct 22, 2025625
UUM-114257FixedAnimation: Fixed right-click menu item "Make Transition" not doing anything if focus is not on the Animator Window.6000.2.8f1Oct 15, 202522
UUM-120472FixedAnimation: Fixed an issue where the view would be erratically jumping when dragging the AnimatorControllerView while Auto Live Link was active.6000.2.8f1Oct 15, 202523
UUM-121239FixedMecanim Animation: InspectorElement and AnimationMode memory leak when selecting different GameObjects in the Hierarchy with the Inspector tab open6000.3.0b5Oct 9, 20256000.2.9f1Oct 22, 20251225
UUM-109060FixedAnimation: Fixed issue where transitions with normalized duration and calls to Animator.CrossFade had incorrect duration if the animator speed was not 1 or -1.6000.0.59f2Oct 8, 202525
UUM-120157FixedAnimation: Fixed overlapping int and pptr buffers in animation bindings. (UUM-120157) Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.2.8f1Oct 15, 20251925
UUM-114830FixedAnimation: Fixed issue where AnimatorController and AvatarMask assets would show a blank icon when imported as part of unitypackages.6000.2.6f1Sep 25, 202525
UUM-119717FixedMecanim Animation: Crash on mecanim::ValueArrayCopy when triggering a specific Animation Transition6000.2.6f1Sep 25, 20256000.2.8f1Oct 15, 20251926
UUM-113349FixedAnimation: Fixed an issue when clicking the Play button immediately after selecting a clip in Animation Window.The Space shortcut will now play the clip as expected rather than open the clip selection dropdown.6000.0.58f1Sep 17, 202526
UUM-114283FixedAnimation: Fixed an issue with animated UITK Property Fields in component inspectors failing to tint correctly when entering and exiting the animation preview mode from the Animation window.6000.0.58f1Sep 17, 202526
UUM-112098FixedAnimation: Fixed issue where Animator side menu visibility icon had inconistent selection styling compared with other buttons on the same toolbar6000.3.0b1Sep 9, 202512
UUM-114213FixedAnimation: Disabled the Delete option from the Layer context menu if there is only one Layer in the Animator.6000.0.57f1Sep 3, 202512
UUM-113346FixedAnimation: Fixed issue where animation feedback wouldn't appear until a repaint on IMGUI inspectors.6000.3.0a5Aug 21, 202513
UUM-113840FixedAnimation: Fixed issue where the AnimationWindow could get stuck out of preview after a domain reload. (UUM-113840) First seen in 6000.3.0a4.6000.3.0a5Aug 21, 20251
UUM-103354FixedAnimation: Fixed an issue where reimporting an AnimationClip that was playing in the AnimationWindow would stop playing the clip.6000.0.56f1Aug 20, 202513
UUM-104605FixedAnimation: Added warnings when optimizing a Transform hierarchy which has duplicate transform names, as that can cause issues when Deoptimizing the hierarchy.6000.0.56f1Aug 20, 202513
UUM-107479FixedAnimation: Fixed issue where pressing the delete key on the root node of a blend tree would produce an invalid deletion prompt.6000.0.56f1Aug 20, 202513
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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