Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Animation issues
26–50 of 115
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-132540 | Fixed | Animation: Fixed curve menu not applying changes to tangents in the DopeSheet editor. | — | 6000.4.0b7Feb 3, 2026 | — | 19 |
| UUM-122215 | Fixed | Animation: Fixed crash when deleting playable output with null graph. | — | 6000.2.14f1Nov 26, 2025 | — | 30 |
| UUM-125283 | Fixed | Animation: Fixed animator state showing a parameter that no long exists. | — | 6000.2.14f1Nov 26, 2025 | — | 30 |
| UUM-121460 | Fixed | Animation: Fixed a crash that occurred when playing animation clips from the Animation window on animators with invalid controllers that had no layers. | — | 6000.3.0b10Nov 12, 2025 | — | 32 |
| UUM-121651 | Fixed | Animation: Fixed crash caused by an avatar having invalid human bones. | — | 6000.3.0b10Nov 12, 2025 | — | 30 |
| UUM-96725 | Fixed | Animation: Fixed copy/paste of ghost transitions when source state is not selected. | — | 6000.0.62f1Nov 5, 2025 | — | 34 |
| UUM-117390 | Fixed | Animation: Fixed phantom curve not reverting back when property is added. | — | 6000.4.0a2Oct 16, 2025 | — | 16 |
| UUM-120760 | Fixed | Animation: Fixed an issue where the RuntimeAnimatorController type would not have an icon displayed when it was shown in search fields. | — | 6000.4.0a2Oct 16, 2025 | — | 22 |
| UUM-121440 | Fixed | Animation: Fixed issues where normalized time would not be incrementing on some animator states, along with excessive errors being logged. (UUM-121440) Fixed in 6000.4.0a3. | 6000.4.0a2Oct 16, 2025 | 6000.2.9f1Oct 22, 2025 | 6 | 25 |
| UUM-114257 | Fixed | Animation: Fixed right-click menu item "Make Transition" not doing anything if focus is not on the Animator Window. | — | 6000.2.8f1Oct 15, 2025 | — | 22 |
| UUM-120472 | Fixed | Animation: Fixed an issue where the view would be erratically jumping when dragging the AnimatorControllerView while Auto Live Link was active. | — | 6000.2.8f1Oct 15, 2025 | — | 23 |
| UUM-121239 | Fixed | Mecanim Animation: InspectorElement and AnimationMode memory leak when selecting different GameObjects in the Hierarchy with the Inspector tab open | 6000.3.0b5Oct 9, 2025 | 6000.2.9f1Oct 22, 2025 | 12 | 25 |
| UUM-109060 | Fixed | Animation: Fixed issue where transitions with normalized duration and calls to Animator.CrossFade had incorrect duration if the animator speed was not 1 or -1. | — | 6000.0.59f2Oct 8, 2025 | — | 25 |
| UUM-120157 | Fixed | Animation: Fixed overlapping int and pptr buffers in animation bindings. (UUM-120157) Fixed in 6000.3.0b5. | 6000.3.0b3Sep 25, 2025 | 6000.2.8f1Oct 15, 2025 | 19 | 25 |
| UUM-114830 | Fixed | Animation: Fixed issue where AnimatorController and AvatarMask assets would show a blank icon when imported as part of unitypackages. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-119717 | Fixed | Mecanim Animation: Crash on mecanim::ValueArrayCopy when triggering a specific Animation Transition | 6000.2.6f1Sep 25, 2025 | 6000.2.8f1Oct 15, 2025 | 19 | 26 |
| UUM-113349 | Fixed | Animation: Fixed an issue when clicking the Play button immediately after selecting a clip in Animation Window.The Space shortcut will now play the clip as expected rather than open the clip selection dropdown. | — | 6000.0.58f1Sep 17, 2025 | — | 26 |
| UUM-114283 | Fixed | Animation: Fixed an issue with animated UITK Property Fields in component inspectors failing to tint correctly when entering and exiting the animation preview mode from the Animation window. | — | 6000.0.58f1Sep 17, 2025 | — | 26 |
| UUM-112098 | Fixed | Animation: Fixed issue where Animator side menu visibility icon had inconistent selection styling compared with other buttons on the same toolbar | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114213 | Fixed | Animation: Disabled the Delete option from the Layer context menu if there is only one Layer in the Animator. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-113346 | Fixed | Animation: Fixed issue where animation feedback wouldn't appear until a repaint on IMGUI inspectors. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-113840 | Fixed | Animation: Fixed issue where the AnimationWindow could get stuck out of preview after a domain reload. (UUM-113840) First seen in 6000.3.0a4. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |
| UUM-103354 | Fixed | Animation: Fixed an issue where reimporting an AnimationClip that was playing in the AnimationWindow would stop playing the clip. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-104605 | Fixed | Animation: Added warnings when optimizing a Transform hierarchy which has duplicate transform names, as that can cause issues when Deoptimizing the hierarchy. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |
| UUM-107479 | Fixed | Animation: Fixed issue where pressing the delete key on the root node of a blend tree would produce an invalid deletion prompt. | — | 6000.0.56f1Aug 20, 2025 | — | 13 |