VersionSectionRiskImpactNote
6000.4.0f1Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b11Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b10Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b8Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b9Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b7Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b6Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b5Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b4Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b3Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b2Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0b1Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.3.0f1Fixes
GI
FixFixed an issue where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0a5Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.3.0b10Fixes
GI
FixFixed an issue where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.3.0b9Fixes
GI
FixFixed an issue where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0a4Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.3.0b8Fixes
GI
FixFixed an issue where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.3.0b7Fixes
GI
FixFixed an issue where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.2.9f1Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.3.0b6Fixes
GI
FixFixed an issue where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.3.0b6Fixes
GI
FixFixed an issue where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.
6000.4.0a2Fixes
GI
FixFixed a bug where using a rotated 6-pass skybox shader would cause the lightmapper to produce NaN values.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.