UUM-57201
Fixed in 2021.3.37f1Mentioned in 3 Unity 2021 LTS release notes.
First fixed in 2021.3.37f1 (Apr 2, 2024).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2021.3.37f1 | Fixes Build Pipeline | Fix | Fixed a regression where mesh components are stripped if its shader is made of UsePass only references. | |
| 2021.3.35f1 | Known Issues Asset Bundles | Caution | Known issue | UV1 data is lost during AssetBundle build when Optimize Mesh Data is on |
| 2021.3.34f1 | Known Issues Asset Bundles | Caution | Known issue | UV1 data is lost during AssetBundle build when Optimize Mesh Data is on |