UUM-156125
Known issue in 6000.7.0b8Mentioned in 12 Unity 6 release notes.
Listed as a known issue in 6000.7.0b8 (Nov 5, 2026); no fix in indexed releases yet.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Known Issues Shaders | Caution | Known issue | Fixed a player freeze when switching scenes repeatedly with a preloaded ShaderVariantCollection. (UUM-156125) Fixed in 6000.7.0b9. |
| 6000.0.85f2 | Known Issues Shader System | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.6.8f1 | Known Issues Shader System | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.3.28f1 | Known Issues Shader System | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.3.27f2 | Known Issues Shader System | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.7.0b7 | Known Issues Shader System | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.6.7f1 | Known Issues Content Build | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.7.0b6 | Known Issues Content Build | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.3.27f1 | Known Issues Content Build | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.0.85f1 | Known Issues | Caution | Known issue | 6000.0.75f1: Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.6.6f1 | Known Issues | Caution | Known issue | 6000.0.75f1: Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 6000.7.0b5 | Known Issues | Caution | Known issue | 6000.0.75f1: Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |