UUM-156125
Fixed in 7000.0.0a16Mentioned in 5 Unity 7 release notes.
First fixed in 7000.0.0a16 (Nov 5, 2026); relisted in 1 later release.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes Shaders | Fix | Fixed a player freeze when switching scenes repeatedly with a preloaded ShaderVariantCollection. | |
| 7000.0.0a16 | Fixes Shaders | Fix | Fixed a player freeze when switching scenes repeatedly with a preloaded ShaderVariantCollection. | |
| 7000.0.0a12 | Known Issues Content Build | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 7000.0.0a11 | Known Issues Content Build | Caution | Known issue | Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |
| 7000.0.0a10 | Known Issues | Caution | Known issue | 6000.0.75f1: Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync |