UUM-153993
Fixed in 6000.7.0b4Mentioned in 7 Unity 6 release notes.
First fixed in 6000.7.0b4 (Oct 8, 2026); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Multiplayer | Fix | Unity Transport: Correctly recreate UDP sockets on iOS when they are closed by the OS when an application is in the background for a while. Prevents a condition when the driver seemingly stops receiving packets. | |
| 6000.7.0b7 | Fixes Multiplayer | Fix | Unity Transport: Correctly recreate UDP sockets on iOS when they are closed by the OS when an application is in the background for a while. Prevents a condition when the driver seemingly stops receiving packets. | |
| 6000.7.0b6 | Fixes Multiplayer | Fix | Unity Transport: Correctly recreate UDP sockets on iOS when they are closed by the OS when an application is in the background for a while. Prevents a condition when the driver seemingly stops receiving packets. | |
| 6000.7.0b5 | Fixes Multiplayer | Fix | Unity Transport: Correctly recreate UDP sockets on iOS when they are closed by the OS when an application is in the background for a while. Prevents a condition when the driver seemingly stops receiving packets. | |
| 6000.6.5f1 | Fixes Multiplayer | Fix | Unity Transport: Correctly recreate UDP sockets on iOS when they are closed by the OS when an application is in the background for a while. Prevents a condition when the driver seemingly stops receiving packets. | |
| 6000.7.0b4 | Fixes Multiplayer | Fix | Unity Transport: Correctly recreate UDP sockets on iOS when they are closed by the OS when an application is in the background for a while. Prevents a condition when the driver seemingly stops receiving packets. | |
| 6000.7.0b4 | Fixes Multiplayer | Fix | Unity Transport: Correctly recreate UDP sockets on iOS when they are closed by the OS when an application is in the background for a while. Prevents a condition when the driver seemingly stops receiving packets. |