UUM-153661
Fixed in 6000.7.0b4Mentioned in 1 Unity 6 release note.
First fixed in 6000.7.0b4 (Oct 8, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b4 | Fixes XR | Fix | Fixed Quad Views motion vector reuse optimization for Application SpaceWarp to correctly handle eye-tracking on capable platforms, avoiding jittering artifacts in the inset region. (UUM-153661) First seen in 6000.7.0b3. |