VersionSectionRiskImpactNote
6000.7.0b8Fixes
Unity Physics
FixFixed a race condition so that DebugDraw jobs from the previous frame are completed before the stream are cleared for re-use.
7000.0.0a16Changes
Unity Physics
ChangeChanged how the batching runs for the completion of any remaining DebugDraw jobs still running from the previous frame in, before the streams are cleared for re-use. This may improve performance when using DebugDraw
6000.7.0b7Fixes
Unity Physics
FixFixed a race condition so that DebugDraw jobs from the previous frame are completed before the stream are cleared for re-use.
7000.0.0a12Changes
Unity Physics
ChangeChanged how the batching runs for the completion of any remaining DebugDraw jobs still running from the previous frame in, before the streams are cleared for re-use. This may improve performance when using DebugDraw
6000.7.0b6Fixes
Unity Physics
FixFixed a race condition so that DebugDraw jobs from the previous frame are completed before the stream are cleared for re-use.
7000.0.0a11Changes
Unity Physics
ChangeChanged how the batching runs for the completion of any remaining DebugDraw jobs still running from the previous frame in, before the streams are cleared for re-use. This may improve performance when using DebugDraw
6000.7.0b5Fixes
Unity Physics
FixFixed a race condition so that DebugDraw jobs from the previous frame are completed before the stream are cleared for re-use.
7000.0.0a10Changes
Unity Physics
ChangeChanged how the batching runs for the completion of any remaining DebugDraw jobs still running from the previous frame in, before the streams are cleared for re-use. This may improve performance when using DebugDraw
7000.0.0a9Changes
Unity Physics
ChangeChanged how the batching runs for the completion of any remaining DebugDraw jobs still running from the previous frame in, before the streams are cleared for re-use. This may improve performance when using DebugDraw
6000.7.0b4Fixes
Unity Physics
FixFixed a race condition so that DebugDraw jobs from the previous frame are completed before the stream are cleared for re-use.
7000.0.0a8Changes
Unity Physics
ChangeChanged how the batching runs for the completion of any remaining DebugDraw jobs still running from the previous frame in, before the streams are cleared for re-use. This may improve performance when using DebugDraw
7000.0.0a7Changes
Unity Physics
ChangeChanged how the batching runs for the completion of any remaining DebugDraw jobs still running from the previous frame in, before the streams are cleared for re-use. This may improve performance when using DebugDraw
6000.7.0b3Fixes
Unity Physics
FixFixed a race condition so that DebugDraw jobs from the previous frame are completed before the stream are cleared for re-use.
6000.7.0b3Fixes
Unity Physics
FixFixed a race condition so that DebugDraw jobs from the previous frame are completed before the stream are cleared for re-use.
6000.6.3f1Fixes
Unity Physics
FixFixed a race condition so that DebugDraw jobs from the previous frame are completed before the stream are cleared for re-use.

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