UUM-150718
Fixed in 6000.7.0b2Mentioned in 1 Unity 6 release note.
First fixed in 6000.7.0b2 (Sep 23, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b2 | Fixes Entities Graphics | Fix | Fixed Surface Cache GI ignoring the Global Illumination LOD of static LOD Groups in closed subscenes, which made every LOD level contribute to global illumination. (UUM-150718) First seen in 6000.7.0a6. |