UUM-150226
Fixed in 6000.6.4f1Mentioned in 1 release note.
First fixed in 6000.6.4f1 (Oct 1, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.4f1 | Fixes Player | Fix | Fixed GameObjects so now it cast correct shadows after Shader.globalMaximumLOD is changed at runtime. |