UUM-148865
Fixed in 6000.7.0b2Mentioned in 4 release notes.
First fixed in 6000.7.0b2 (Sep 23, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.3.25f1 | Fixes SRP Core | Fix | Fixed render passes not being merged on older iOS devices (Apple GPU family 3 and below) once a native pass was considered to be over the on-tile pixel storage limit, which serialized the whole frame into one native pass per render pass. | |
| 6000.6.3f1 | Fixes SRP Core | Fix | Fixed render passes not being merged on older iOS devices (Apple GPU family 3 and below) once a native pass was considered to be over the on-tile pixel storage limit, which serialized the whole frame into one native pass per render pass. | |
| 6000.7.0b2 | Fixes SRP Core | Fix | Fixed render passes not being merged on older iOS devices (Apple GPU family 3 and below) once a native pass was considered to be over the on-tile pixel storage limit, which serialized the whole frame into one native pass per render pass. | |
| 6000.7.0b2 | Fixes SRP Core | Fix | Fixed render passes not being merged on older iOS devices (Apple GPU family 3 and below) once a native pass was considered to be over the on-tile pixel storage limit, which serialized the whole frame into one native pass per render pass. |