VersionSectionRiskImpactNote
6000.4.0f1Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b11Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b10Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b8Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b9Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b7Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b6Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b5Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b4Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b3Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b2Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0b1Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.3.0f1Fixes
Physics 2D
FixFixed Rigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0a5Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.3.0b10Fixes
Physics 2D
FixFixed Rigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.3.0b9Fixes
Physics 2D
FixFixed Rigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0a4Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.3.0b8Fixes
Physics 2D
FixFixed Rigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.3.0b7Fixes
Physics 2D
FixFixed Rigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.3.0b6Fixes
Physics 2D
FixFixed Rigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.3.0b6Fixes
Physics 2D
FixFixed Rigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.0.60f1Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.4.0a2Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.
6000.2.8f1Fixes
Physics 2D
FixRigidbody2D.Slide should always move to the point of contact independent of the current slide angle threshold.

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