UUM-116049
Fixed in 6000.3.0b3Mentioned in 16 release notes.
First fixed in 6000.3.0b3 (Sep 25, 2025); relisted in 15 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.4.0f1 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b11 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b10 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b8 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b9 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b7 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b6 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b5 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b4 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b3 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b2 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0b1 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0a5 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0a4 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.4.0a2 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. | |
| 6000.3.0b3 | Fixes Profiler | Fix | Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or newer, this reporting can be turned on via the commandline argument -enable-memoryprofiler-callstacks. (UUM-116049) First seen in 6000.3.0a1. |