VersionSectionRiskImpactNote
6000.3.0f1Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b10Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b9Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b8Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b7Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b6Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b5Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b3Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b2Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0b1Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0a5Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0a5Fixes
Graphics
FixThis PR fixes the issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.2.1f1Fixes
Graphics
FixFixed an issue with water fade. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.0.56f1Fixes
Editor
FixThis PR fixes the issue with water fade in HDRP. The displacement of the water was fading too much if the water mesh is far from the origin.
6000.3.0a3Known Issues
Environment Effects
CautionKnown issue[HDRP] Water displacement fades when camera move far in worldspace.
6000.0.54f1Known Issues
Environment Effects
CautionKnown issue[HDRP] Water displacement fades when camera move far in worldspace.
6000.1.13f1Known Issues
Environment Effects
CautionKnown issue[HDRP] Water displacement fades when camera move far in worldspace.

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