UUM-104560
Listed in 6000.4.0f1Mentioned in 22 release notes.
Latest mention is in 6000.4.0f1 under "Improvements" (Mar 18, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.4.0f1 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b11 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b10 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b8 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b9 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b7 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b6 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b5 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b4 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b3 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b2 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.4.0b1 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.3.0f1 | Improvements Editor | Improvement | Added the "Use prefab asset position when dropping on the Hierarchy window" preference to allow prefabs to be placed at the position saved in the assets root transform when they're placed in the scene via the Hierarchy window. | |
| 6000.4.0a5 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.3.0b10 | Improvements Editor | Improvement | Added the "Use prefab asset position when dropping on the Hierarchy window" preference to allow prefabs to be placed at the position saved in the assets root transform when they're placed in the scene via the Hierarchy window. | |
| 6000.3.0b9 | Improvements Editor | Improvement | Added the "Use prefab asset position when dropping on the Hierarchy window" preference to allow prefabs to be placed at the position saved in the assets root transform when they're placed in the scene via the Hierarchy window. | |
| 6000.4.0a4 | Improvements Editor | Improvement | Added the Use prefab asset position when dropping on the Hierarchy window preference. This preference places prefabs at the position saved in their asset's root transform when you drag them into the Hierarchy window. | |
| 6000.3.0b8 | Improvements Editor | Improvement | Added the "Use prefab asset position when dropping on the Hierarchy window" preference to allow prefabs to be placed at the position saved in the assets root transform when they're placed in the scene via the Hierarchy window. | |
| 6000.3.0b7 | Improvements Editor | Improvement | Added the "Use prefab asset position when dropping on the Hierarchy window" preference to allow prefabs to be placed at the position saved in the assets root transform when they're placed in the scene via the Hierarchy window. | |
| 6000.3.0b7 | Improvements Editor | Improvement | Added the "Use prefab asset position when dropping on the Hierarchy window" preference to allow prefabs to be placed at the position saved in the assets root transform when they're placed in the scene via the Hierarchy window. | |
| 6000.2.9f1 | Improvements Editor | Improvement | Added the "Use prefab asset position when dropping on the Hierarchy window" preference to allow prefabs to be placed at the position saved in the assets root transform when they're placed in the scene via the Hierarchy window. | |
| 6000.4.0a2 | Improvements Editor | Improvement | Added the "Use prefab asset position when dropping on the Hierarchy window" preference to allow prefabs to be placed at the position saved in the assets root transform when they're placed in the scene via the Hierarchy window. |