UUM-100367
Fixed in 2022.3.76f1Mentioned in 1 Unity 2022 LTS release note.
First fixed in 2022.3.76f1 (May 6, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2022.3.76f1 | Fixes Graphics | Fix | Fixed an issue where MSAA CameraDepthTexture resizing was inconsistent when using the ScalableBufferManager in DX12, Metal, and legacy Vulkan device and Fixed an issue where an implicit truncation of vector type shader warning was thrown when building standalone or Android player. |