Fixed Editor flickering and blank windows when a camera's Output Texture is a Render Texture with Shadow Sampling Mode set to Compare Depths.
Linked bug report
UUM-155764: Editor flickers when a Camera's Output Texture is set to a Render Texture with Shadow Sampling Mode set to "Compare Depths"
Steps to reproduce: 1. Create new Unity project using Universal 3D Template 2. Create > Rendering > Render Texture and set its Shadow Sampling Mode to Compare Depths 3. Select Main Camera GameObject in Hierarchy window 4. Set Main Camera’s Output Texture to the Render Texture 5. Move mouse around the Editor Actual results: The Editor flickers, with Editor windows intermittently going blank Exp…
Retrieved 2026-11-12