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How to reproduce: 1. Open the attached “IN-139859” project 2. Open the “0“ scene 3. Enter Play mode 4. Move the character towards the shark 5. When the shark is highlighted red, left click 6. Wait for ~1 minute 7. Observe the crash Reproducible with: 6000.0.28f1, 6000.0.73f1, 6000.3.14f1, 6000.4.4f1 Not reproducible with: 6000.5.0a6, 6000.5.0b5 Couldn’t test with: 6000.0.27f1 (could not move w…
Retrieved 2026-11-11Steps to reproduce: 1. Open the attached user's project "3582628.zip" 2. Switch the build target to Windows 3. In Player Settings -> Other Settings, set Scripting Backend to IL2CPP 4. Add "Assets/Repro.unity" to the Scenes in Build list 5. Build and run the Player 6. Open the Player.log Actual result: "typeof(object).IsAssignableFrom" and "typeof(IDisposable).IsAssignableFrom" throw TypeInitia…
Retrieved 2026-11-11Steps to reproduce: 1. Download and extract the attached user's project "il2cpp_ts_repro.zip" 2. Build the Windows x64 player by running "Unity.exe -batchmode -nographics -quit -projectPath <project> -executeMethod BuildRepro.Build -logFile build.log" 3. Open "Repro\il2cpp_ts_repro.sln" Visual Studio solution, Build it and wait for the Player to exit (about 10 seconds) 4. Observe the exit code…
Retrieved 2026-11-10How to reproduce: Open the attached “repro-IN-149066.zip” project Enter Play Mode Open EditMeDuringPlayMode.cs in an external code editor Make a minor change to the script and save the file Return to Unity and exit Play Mode Observe the Console Actual result: The Console throws the following errors "Mismatched state in DefaultScenario, was Stopping but expected Idle", "Tried to enter EditModeS…
Retrieved 2026-11-10