UUM-156338
Fixed in 7000.0.0a12Mentioned in 4 release notes.
First fixed in 7000.0.0a12 (Oct 22, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Build Pipeline | Fix | Fixed an issue where incremental Player builds would ignore version change on a IProcessSceneWithReport using a BuildCallbackVersion attribute when deciding to rebuild the player data or not. (UUM-156338) First seen in 6000.7.0b4. | |
| 7000.0.0a16 | Fixes Build Pipeline | Fix | Fixed an issue where incremental Player builds would ignore version change on a IProcessSceneWithReport using a BuildCallbackVersion attribute when deciding to rebuild the player data or not. | |
| 7000.0.0a12 | Fixes Build Pipeline | Fix | Fixed an issue where incremental Player builds would ignore version change on a IProcessSceneWithReport using a BuildCallbackVersion attribute when deciding to rebuild the player data or not. | |
| 7000.0.0a12 | Fixes Build Pipeline | Fix | Fixed an issue where incremental Player builds would ignore version change on a IProcessSceneWithReport using a BuildCallbackVersion attribute when deciding to rebuild the player data or not. |