Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 167
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 493
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,521
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 86
Recent updates
Showing 161–200 of 3,267- Jan 20, 2026
LevelPlay iOS SDK 9.3.0
Publishers can now use a new API to easily get rewarded ad details (value/type) before the ad loads or shows. This improves the user experience by enabling accurate pre-display of reward info (for example, on "Get Reward" buttons). The API prioritizes placement-level rewards, falling back to ad unit-level rewards. This replaces the removed IronSource.getRewardedVideoPlacementInfo API. Enhanced fallback logic to optimize fill rate. Fixed an issue where using iOS 26 would write logs as <private>. Implemented various bug fixes, improved overall SDK performance, and reduced the SDK's footprint. \
1 source - Jan 20, 2026
LevelPlay Android SDK 9.3.0
Publishers can now use a new API to easily get rewarded ad details (value/type) before the ad loads or shows. This improves the user experience by enabling accurate pre-display of reward info (for example, on "Get Reward" buttons). The API prioritizes placement-level rewards, falling back to ad unit-level rewards. This replaces the removed IronSource.getRewardedVideoPlacementInfo API. Enhanced fallback logic to optimize fill rate. Updated targetSdkVersion and compileSdkVersion in the SDK to 36. Implemented various bug fixes, improved overall SDK performance, and reduced the SDK's footprint. \
1 source - Jan 20, 2026
LevelPlay Unity SDK 9.3.0
Wraps Android 9.3.0 SDK and iOS 9.3.0 SDK. Publishers can now use a new API to easily get rewarded ad details (value/type) before the ad loads or shows. This improves the user experience by enabling accurate pre-display of reward info (for example, on "Get Reward" buttons). The API prioritizes placement-level rewards, falling back to ad unit-level rewards. This replaces the removed IronSource.getRewardedVideoPlacementInfo API. Enhanced fallback logic to optimize fill rate. Updated targetSdkVersion and compileSdkVersion in the SDK to 36 (Android). Fixed an issue where using iOS 26 would write logs as <private> (iOS). Implemented various bug fixes, improved overall SDK performance, and reduced the SDK's footprint. Important: Upgrading to this version from a Unity package version lower than 9.0.0 requires additional steps to migrate smoothly. Refer to the Migration Guide. \
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- Dec 9, 2025
Unity Cloud Self-Hosted AWS 1.1.2
17 documented changes.
2 sources - Dec 9, 20251 source
- Dec 8, 2025
Unity Cloud Self-Hosted On-premises 0.2.0
5 documented changes.
1 source - Dec 8, 20251 source
- Dec 4, 20251 source
- Dec 4, 2025
Unity Ads Android SDK 4.16.5
Improved performance on low memory devices. Improved banner ad behavior to prevent full-screen transitions. Fixed an issue with crashes that might occur for devices without access to the Play Store. \
1 source - Dec 4, 20251 source
- Dec 2, 20251 source
- Dec 1, 2025Vivox Unity SDK16.8.0
Vivox Unity SDK 16.8.0
Version 16.8.0 introduces a fix for a memory leak issue, support for multiple concurrent Vivox SDK instances and increases the minimum supported Unity Editor version to 2021.3.
2 sources - Dec 1, 20252 sources
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- Nov 28, 20251 source
- Nov 26, 2025
LevelPlay iOS SDK 9.2.0
Show Recovery – New fallback logic to optimize fill rate. This improvement provides a backup ad in the rare case where the first ad attempted to be shown fails.
1 source - Nov 26, 2025
LevelPlay Android SDK 9.2.0
Show Recovery – New fallback logic to optimize fill rate. This improvement provides a backup ad in the rare case where the first ad attempted to be shown fails. Fixed ANR when networks were running on UI thread. Fixed crash on IronSourceThreadManager. \
1 source - Nov 21, 20251 source
- Nov 19, 2025
LevelPlay Unity SDK 9.2.0
Wraps Android 9.1.0 SDK and iOS 9.1.0 SDK. Added the ability to remove an uninstalled partner network adapter in Network Manager. A new “update all” button in Network Manager performs all available partner network adapter updates at a time. Partner networks with adapters installed are now displayed above uninstalled networks in Network Manager. Addressed an issue where the AdMob Android App ID entered into Developer Settings > Mediated Network Settings in versions 9.0.0-9.1.0 would not be successfully applied. Important: Upgrading to this version from a Unity package version lower than 9.0.0 requires additional steps to migrate smoothly. Refer to the Migration Guide. \
2 sources - Nov 19, 20251 source