Fixed an issue where a Tilemap did not instantiate the GameObjects of its tiles on every other scene load or Play mode entry. (UUM-155958) Fixed in 7000.0.0a10.
7000.0.0a9
Alpha · Released Oct 13, 2026 · Changeset 69e891f60f9a · 7 release notes
69build score
Upgrade risk+29Net cleanup+21Live debt+19
cohort: alpha (41)
6000.5.0a5: “Overflow in memory allocator. UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&)“ pop-up warning when opening a specific scene
Unsaved elements of a new UI Document are lost when entering and exiting Play Mode before the document is saved
Fixed the Components list staying hidden for every archetype in the Entities Memory Profiler module after a World row was selected. (UUM-154785) Fixed in 7000.0.0a10.