Fixed an issue where a Tilemap did not instantiate the GameObjects of its tiles on every other scene load or Play mode entry. (UUM-155958) Fixed in 7000.0.0a10.
2DKnown issueCautionUUM-155958
6000.5.0a5: “Overflow in memory allocator. UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&)“ pop-up warning when opening a specific scene
Known issueCautionUUM-155070
Unsaved elements of a new UI Document are lost when entering and exiting Play Mode before the document is saved
Fixed the Components list staying hidden for every archetype in the Entities Memory Profiler module after a World row was selected. (UUM-154785) Fixed in 7000.0.0a10.
EntitiesKnown issueCautionUUM-154785

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