Fixed an issue where a Point Light 2D lost its cookie sprite when a project saved in Unity 6.0 or 6.3 was opened in a newer version. (UUM-156931) Fixed in 6000.7.0b7.
2DKnown issueCautionUUM-156931
Fixed an issue where a Tilemap did not instantiate the GameObjects of its tiles on every other scene load or Play mode entry. (UUM-155958) First seen in 6000.7.0b2. Fixed in 6000.7.0b7.
2DKnown issueCautionUUM-155958
Reduced CPU cost of 2D lights and shadow casters that do not use a custom material. (UUM-154097) First seen in 6000.7.0b1. Fixed in 6000.7.0b7.
2DKnown issueCautionUUM-154097
Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync
Content BuildKnown issueCautionUUM-156125
“Overflow in memory allocator. UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&)“ pop-up warning when opening a specific scene
Content BuildKnown issueCautionUUM-155070
Handle out of memory on very large texture creations (UUM-157106) Fixed in 6000.7.0b7.
DX12Known issueCautionUUM-157106
Fixed the new Hierarchy not showing any game objects when entering an Avatar Configuration Stage. (UUM-155256) Fixed in 6000.7.0b7.
EditorKnown issueCautionUUM-155256
[macOS] Player libraries are code signed with bespoke entitlements
Editor InstallersKnown issueCautionmacOSUUM-156884
Fixed an issue where FSR2 upscaler resources leaked GPU memory each time HDRP rebuilt the render pipeline, for example after a quality level change. (UUM-154186) Fixed in 6000.7.0b7.
HDRPKnown issueCautionUUM-154186
[WinEditor] Play Mode framerate drops significantly when moving the mouse cursor with high polling rate
Native Editor Application LifecycleKnown issueCautionUUM-142550
[macOS] An asset dragged from the Project window onto the Inspector is not dropped on mouse release, only after the cursor is moved again
Native Editor Input RoutingKnown issueCautionmacOSUUM-157673
Address performance of three expensive [OnCodeLoaded] sites. (UUM-154552) First seen in 6000.7.0b4. Fixed in 6000.7.0b7.
ScriptingKnown issueCautionUUM-154552
RenderPass related Android errors are logged in Logcat and Console when physically rotating the device
SRP FoundationKnown issueCautionAndroidUUM-157974
Fixed Player builds failing with "You can't modify a VisualElement after its resources are released" errors when a UI Toolkit element was selected in the Hierarchy. (UUM-156827) First seen in 6000.7.0b5. Fixed in 6000.7.0b7.
UI ToolkitKnown issueCautionUUM-156827
Fixed unsaved elements of a new UI Document being lost after entering and exiting Play Mode. (UUM-156727) First seen in 6000.7.0b5. Fixed in 6000.7.0b7.
UI ToolkitKnown issueCautionUUM-156727
Fixed unsaved UXML changes being discarded in UI Builder when "Open selector in IDE" was used while the style sheet had unsaved changes. (UUM-156629) First seen in 6000.7.0b5. Fixed in 6000.7.0b7.
UI ToolkitKnown issueCautionUUM-156629
Fixed a performance regression when using per-light soft shadows quality. (UUM-156462) First seen in 6000.7.0b2. Fixed in 6000.7.0b7.
URPKnown issueCautionUUM-156462
Fixed Screen Space Ambient Occlusion Renderer Feature error spam when tile-only mode is enabled. (UUM-155149) First seen in 6000.7.0b3. Fixed in 6000.7.0b7.
URPKnown issueCautionUUM-155149
Rendering no longer stops on Quest 2 with OpenGL ES3 when a scene changes the MSAA level. (UUM-153015) First seen in 6000.7.0a1. Fixed in 6000.7.0b7.
XRKnown issueCautionUUM-153015

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.