6000.7.0a3: Selecting different UI game objects values using a mouse in the Inspector window throws InvalidOperationException: Stack empty. errors
Known issueCautionUUM-148902
Fixed an issue where VideoClips referenced by Content Directory builds failed to load at runtime on macOS. (UUM-147430) Fixed in 6000.7.0a6.
Build PipelineKnown issueCautionmacOSUUM-147430
Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. (UUM-147469) Fixed in 6000.7.0a6.
DX12Known issueCautionUUM-147469
Fixed the Windows Editor failing to start when the Microsoft Visual C++ 2010 runtime is not installed; the CPU Progressive Lightmapper now reports that it is unavailable instead. (UUM-149122) Fixed in 6000.7.0a6.
GIKnown issueCautionWindowsUUM-149122
Fixed a device freeze on Midgard Mali GPUs when Blit Type was set to Auto. (UUM-149414) Fixed in 6000.7.0a6.
GraphicsKnown issueCautionUUM-149414
Layout Element inspector now shows mixed values when multiediting and stays in sync across Inspector windows. (UUM-145408) Fixed in 6000.7.0a6.
uGUIKnown issueCautionWindowsUUM-145408
Fixed UI failing to render on OpenGL ES and WebGL 2.0 devices when the UI shader exceeded the platform's vertex uniform limit. (UUM-149277) Fixed in 6000.7.0a6.
UI ToolkitKnown issueCautionWebGLUUM-149277
IL2CPP player crashes at startup
Known issueCautionUUM-148475

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