6000.4.0a2: Editor freezes when LoadSceneAsync is called in the same frame as destroying SpriteRenderer GameObjects
6000.6.0a7
Alpha · Released Jun 11, 2026 · Changeset 240d06e2411b · 17 release notes
54build score
Upgrade risk+23Net cleanup+12Live debt+19
cohort: alpha (32)
Editor crashes on "(Unity) WriteObjectToVector" when entering into the Play Mode
Asset ImportersKnown issueCaution
Added the missing datastore folder for packing templates. (UUM-143349) First seen in 6000.6.0a6. Fixed in 6000.6.0a8.
Fix Play Mode toolbar button and warning icon not updating when Build Profile is added to a Play Mode Scenario configuration. (UUM-142263) First seen in 6000.6.0a5. Fixed in 6000.6.0a8.
Fixed a metal error that occurred when previewing some materials. (UUM-143372) First seen in 6000.6.0a6. Fixed in 6000.6.0a8.
Fixed an issue where the AnimationWindow would switch the currently animated clip when selecting a curve on a VisualElement in some nested clip situations. (UUM-143301) First seen in 6000.6.0a6. Fixed in 6000.6.0a8.
Fixed UI Builder adding new selectors to the wrong USS file when the active StyleSheet was reordered below another StyleSheet. (UUM-143744) Fixed in 6000.6.0a8.
New Releases are shipped without the newest URP and HDRP Template Versions
[Hierarchy v2] Renaming wrong object after GO creation