Search results for "Shader Build Settings"

1–11 of 11

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-148993FixedShaders: Fixed incorrect prompting of apply shader build settings window on removal of empty keywords override settings. (UUM-148993) First seen in 6000.6.0b7.—6000.6.0f1Aug 31, 2026—8
UUM-143436FixedEditor: Fixed an issue where Shader Constant Defines in Shader Build Settings UI shows "List is empty" with correct left margin padding. (UUM-143436) First seen in 6000.6.0a6.—6000.6.0a7Jun 11, 2026—1
UUM-138992FixedShaders: Added an "Unapplied Changes" dialog that appears when navigating away from the Shader Build Settings UI with pending modifications.—6000.4.9f1May 27, 2026—18
UUM-134390FixedEditor: Fixed shadergraph assets from reimporting on each project load when using Shader Build Settings.—6000.6.0a2Apr 2, 2026—28
UUM-132639FixedShaders: Fixed poorly visible error messages in the Keyword Declaration Overrides section of Shader Build Settings.—6000.4.1f1Mar 31, 2026—29
UUM-133326FixedEditor: Added truncation to strings under Shader Build Settings.—6000.3.10f1Feb 25, 2026—18
UUM-129553FixedShaders: Fixed shader keyword declaration override UI in shader build settings getting confused by multiple whitespaces.—6000.4.0b3Jan 7, 2026—29
UUM-115688FixedEditor: Fixed the empty shader keyword declaration overrides list label padding.—6000.3.1f1Dec 9, 2025—32
UUM-115702FixedEditor: Fixed keyword set text padding.—6000.3.1f1Dec 9, 2025—32
UUM-115707FixedEditor: Fixed the keyword declaration override labels clipping properly when shrinking the window.—6000.3.1f1Dec 9, 2025—32
UUM-127514FixedShaders: Fixed Shader Build Settings to not care how many underscores are used for declaring an empty keyword in a keyword pragma.—6000.3.1f1Dec 9, 2025—32
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested 6h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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