Search results for "Hierarchy"

251–261 of 261

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-36872FixedVisual Effects - Legacy: Editor crashes on BufferD3D11::EndWrite when Hierarchy filter gives zero results on a scene with a custom UI Prefab2022.3.1f1Jun 7, 20232022.3.4f1Jun 26, 2023193
UUM-12399FixedEditor: Fixed case where SetParent allowed setting transforms as parents when they are persistent.—2020.3.45f1Feb 14, 2023—3
UUM-1937FixedSearch: Shared the same search debouncing threshold with the project browser and the quick search window.—2020.3.45f1Feb 14, 2023—1
UUM-11952FixedHDRP: Fixed graphics issues with sky and fog in game view when filtering objects in the hierarchy.—2021.3.17f1Jan 24, 2023—1
UUM-14898FixedPrefabs: Fixed the import process so that only transform remains after importing a broken file, if a Prefab file is found to contain multiple transforms due to external merge tool or manual edit error. *Note:* Import prioritization of RectTransfo…—2021.3.17f1Jan 24, 2023—1
UUM-15760FixedEditor: Fixed that on Mac when hovering over arrow in the Hierarchy to open Prefab in Prefab Mode the tooltip displays shortcut as "Alt" and not "Option".—2021.3.17f1Jan 24, 2023—1
UUM-18200FixedEditor: Fixed t:prefab in AssetProvider only yields files ending in .prefab (no fbx or obj anymore).—2021.3.17f1Jan 24, 2023—1
UUM-20083FixedProfiler: GPU module's sample hierarchy no longer uses CPU data after a recompilation when there is an active selection.—2021.3.17f1Jan 24, 2023—1
UUM-11117FixedUI Toolkit: The behavior when a dropdown is removed from the hierarchy is updated to prevent any visual element left in the hierarchy.—2021.3.15f1Dec 1, 2022—1
UUM-10082FixedUI Toolkit: Fixed bug where prefabs dragged to the Scene window aren't properly canceled if the drag ends on top of an overlay window.—2021.3.11f1Sep 29, 2022—1
UUM-1884FixedUI Toolkit: The hierarchy tree will keep its expanded state and selection when saving in the UI Builder.—2021.3.9f1Sep 1, 2022—1
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested 9h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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