Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · UI issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-142114 | Fixed | UI Toolkit: Fixed the GradientFIeld not updating during some undo/redo changes and incorrectly combining undo operations when the picker was still open. Selection is now also preserved. | — | 6000.4.9f1May 27, 2026 | — | 7 |
| UUM-142512 | Fixed | uGUI: Fixed null reference after setting Toggle and Slider target graphic to None and attempting to reassign target graphic which prevented the target graphic from being assigned | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-127851 | Fixed | UI Toolkit: Fixed UIDocument regenerating the root VisualElement when selected in the Inspector. | — | 6000.5.0b9May 21, 2026 | — | 6 |
| UUM-131364 | Fixed | UI Toolkit: Fixed MissingReferenceException error when entering Play mode while UI Document is selected in Hierarchy. | — | 6000.5.0b9May 21, 2026 | — | 10 |
| UUM-141111 | Fixed | UI Toolkit: Fixed PanelRenderer elements being rendered when the gameobject or one of its parents were disabled. (UUM-141111) First seen in 6000.5.0b6. | — | 6000.5.0b9May 21, 2026 | — | 5 |
| UUM-122109 | Fixed | UI Toolkit: Fixed an issue where the UI Builder Data Path Source List starts flickering and scrolling when trying to select the last item in the list. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-122365 | Fixed | UI Toolkit: Fixed an issue where the last selected object in Preview mode remains stuck in a highlighted state after exiting the Preview mode. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-134157 | Fixed | uGUI: Fixed an IndexOutOfRangeException thrown when moving the caret left at the start of a TMP InputField while "Allow Rich Text Editing" is disabled. | — | 6000.6.0a5May 13, 2026 | — | 11 |
| UUM-136603 | Fixed | UI Toolkit: Fixed DPI and scaling race conditions in the panelScaling initialization when using the device simulator. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-136740 | Fixed | UI Toolkit: Fixed assigning an inline empty list to style.filter doesn't override the inherited value from a stylesheet. | — | 6000.6.0a5May 13, 2026 | — | 10 |
| UUM-137251 | Fixed | UI Toolkit: Fixed warnings being displayed when attempting to show the "Find references in Scene" context menu for Visual Element References. (UUM-137251) First seen in 6000.6.0a1. | — | 6000.6.0a5May 13, 2026 | — | 1 |
| UUM-138534 | Fixed | UI Toolkit: Fixed Shader Graph main preview that would not update when an unconnected slot value like BaseColor is modified in a UI Toolkit shader. | — | 6000.6.0a5May 13, 2026 | — | 12 |
| UUM-138600 | Fixed | UI Toolkit: Fixed an issue where all selectors are found when searching for "VisualElement" in UI Builder's StyleSheets. (UUM-138600) First seen in 6000.6.0a2. | — | 6000.6.0a5May 13, 2026 | — | 1 |
| UUM-139009 | Fixed | uGUI: Path cannot be null" thrown from TMP_PackageResourceImporter when clicking "Import TMP Essentials" after a failed Play-mode import attempt (UUM-139009). | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-139973 | Fixed | UI Toolkit: Fixed PanelRenderer UIReloadCallback being called twice when entering playmode. | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-139975 | Fixed | UI Toolkit: Fixed PanelRenderer UIReloadCallback accumulating code-created content by using callback version. | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-140011 | Fixed | UI Toolkit: Fixed an issue where the UI Builder Background Size didn't stay in percentage when values are dragged. (UUM-140011) First seen in 6000.6.0a3. | — | 6000.6.0a5May 13, 2026 | — | 3 |
| UUM-140739 | Fixed | UI Toolkit: Fixed an invalid cast exception in UI Builder when a template has an element with same name. | — | 6000.6.0a5May 13, 2026 | — | 12 |
| UUM-141017 | Fixed | UI Toolkit: Fixed the "Panel" column being hideable in the UI Toolkit Profiler module details view. (UUM-141017) First seen in 6000.6.0a4. | — | 6000.6.0a5May 13, 2026 | — | 1 |
| UUM-140566 | Fixed | UI Toolkit: Fixed RenderSpriteToTexture2D to use local package shaders when available. | — | 6000.4.7f1May 13, 2026 | — | 9 |
| UUM-140738 | Fixed | UI Toolkit: Fixed "Attempted to release an invalid texture (index=-1)." error logged when building a Player or switching scenes with a VisualElement using Painter2D.fillGradient. | — | 6000.4.7f1May 13, 2026 | — | 12 |
| UUM-137639 | Fixed | UI Toolkit: Fixed the TryRemoveItem invalid operation exception when removing stale data. | — | 6000.5.0b7May 7, 2026 | — | 12 |
| UUM-120902 | Fixed | UI Toolkit: Fixed an issue where a binding using the ToSource binding mode would update the UI following a change to the UI. | — | 6000.4.6f1May 5, 2026 | — | 11 |
| UUM-126159 | Fixed | UI Toolkit: Fixed a compilation error when code generating property bags while nullable reference types are enabled. | — | 6000.4.6f1May 5, 2026 | — | 13 |
| UUM-127703 | Fixed | UI Toolkit: Fixed an issue where exporting colors for a StyleSheet did not have enough precision. | — | 6000.4.6f1May 5, 2026 | — | 8 |