Fixed · Scripting issues

125 of 354

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-148278FixedBurst: Fixed a window serialization error being logged when enabling or disabling UI Toolkit Live Reload on the Burst Inspector window. (UUM-148278) First seen in 6000.6.0b6.6000.6.0b8Aug 12, 20261
UUM-143057FixedEntities: Fix stale entity subscene nodes in the new Hierarchy when using the AutoLoadScene property on subscenes6000.7.0a4Aug 6, 20262
UUM-134270FixedEntities: Fix WeakReference fields showing "None" when assigned by GUID from code.6000.6.0b7Aug 5, 20263
UUM-146668FixedEntities: Fixed a NullReferenceException that occurred when pressing the "+" button in the Systems window search field with "Show All Worlds" enabled during Play Mode. (UUM-146668) First seen in 6000.6.0b3.6000.6.0b7Aug 5, 20262
UUM-146983FixedEntities: Fixed an outdated deprecation warning in the Entities Hierarchy window that incorrectly referenced a Preferences toggle that no longer exists. (UUM-146983) First seen in 6000.6.0b6.6000.6.0b7Aug 5, 20262
UUM-146465FixedEntities: Fixed clear ("x") button in Entities search bars remaining visible after deleting all query blocks via right-click.6000.6.0b6Aug 4, 20264
UUM-146747FixedEntities: Fixed NullReferenceException in the HierarchyEntityHandler when leaving the VisualElementEditingStage from the new Hierarchy. (UUM-146747) First seen in 6000.6.0b3.6000.6.0b6Aug 4, 20262
UUM-147280FixedEntities: Fixed a memory leak in the EntityNameStorage by properly disposing NameStoreAccess. (UUM-147280) First seen in 6000.6.0b4.6000.6.0b6Aug 4, 20262
UUM-146725FixedEntities: Fixed an exception in the Hierarchy window when setting "Type of Worlds Shown" to include all world types.6000.5.6f1Jul 29, 20265
UUM-146672FixedEntities: Fixed Ignoring invalid [UpdateAfterAttribute] warning on the ExplicitFilterSystem when disposing the Hierarchy World Handler. (UUM-146672) First seen in 6000.6.0b3.6000.6.0b5Jul 22, 20263
UUM-146762FixedEntities: Fixed an error "Failed to find Entity child node" in the New Hierarchy when removing child status from a GameObject that was added to an existing parent inside a Sub Scene. (UUM-146762) First seen in 6000.6.0b3. Fixed in 6000.6.0b6.6000.6.0b5Jul 22, 20266000.6.0b6Aug 4, 2026124
UUM-143812FixedEntities: Fixed the SubScene foldout icon disappearing in the Hierarchy window after undoing changes to the SubScene GameObject.6000.6.0b4Jul 16, 20267
UUM-146419FixedEntities: Fixed Entities Memory Profiler showing duplicate components when multiple worlds share the same archetype. (UUM-146419) First seen in 6000.6.0b1.6000.6.0b4Jul 16, 20263
UUM-138413FixedEntities: Systems window "Show Full Player Loop" dropdown now works correctly. The setting has been split into two independent toggles: "Show Player Loop" (controls visibility of Unity player loop subsystems) and "Show All Worlds" (controls world…6000.6.0b3Jul 8, 20269
UUM-142742FixedScripting: AutoStaticsCleanup should accept any declared type initializers.6000.5.3f1Jul 8, 20264
UUM-142972FixedEntities: Fixed an editor crash (SIGSEGV) that occurred when dragging a SubScene into another SubScene that references the same scene asset.6000.5.3f1Jul 8, 202610
UUM-142865FixedEntities: Fixed NullReferenceException when reordering columns of the System window.6000.5.2f1Jul 1, 20261
UUM-143244FixedEntities: Fixed an issue where the Component-count and Dependency-count filters were incorrectly positioned in the search toolbar of the System window.6000.5.1f1Jun 24, 20261
UUM-143942FixedEntities: "HashMap is full" exception when viewing prefabs in the Hierarchy window that contain additional entities created during baking.6000.5.1f1Jun 24, 20261
UUM-142527FixedIL2CPP: Fixed generation of empty .usym files on Linux.6000.6.0b1Jun 23, 202611
UUM-143256FixedEntities: Fixed an issue where the Component-count and Dependency-count filters were incorrectly positioned in the search toolbar of the System window.6000.6.0b1Jun 23, 20269
UUM-138416FixedIL2CPP: Fixed logs sometimes showing an incorrect method in their callstack when selecting the option to display method, file and line number.6000.6.0a7Jun 11, 202612
UUM-138901FixedEntities: Fixed an ArgumentException thrown when subscene names are longer than 64 bytes.6000.6.0a6May 29, 202610
UUM-132101FixedEntities: Cyclic references in managed components that required entity remapping (when serializing, live baking, ECB playback, etc.) could cause stack overflows.6000.5.0b10May 28, 202613
UUM-138552FixedIL2CPP: Fixed IL2CPP code generation issue with multi-dimensional arrays with rank over 18.6000.0.76f1May 27, 202615
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested 11h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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