Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
1–25 of 1,336
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-109492 | Fixed | URP: Fixed post-process pass viewport scaling not accounting for subsequent custom pass presence when the camera renders to an intermediate texture. | — | 6000.3.16f1May 20, 2026 | — | 1 |
| UUM-140725 | Fixed | VFX Graph: Fixed unexpected huge listing of dependencies on VisualEffectAsset. | — | 6000.3.16f1May 20, 2026 | — | 1 |
| UUM-137877 | Fixed | HDRP: Updated the ClearBuffer2D shader to support multiview. | — | 6000.5.0b8May 14, 2026 | — | 1 |
| UUM-139513 | Fixed | URP: Fixed an issue where the Project window did not refresh changes when adding or removing Scriptable Renderer Features. | — | 6000.5.0b8May 14, 2026 | — | 2 |
| UUM-104117 | Fixed | Graphics: Fixed issues when importing textures with the R16G16B16 format on Direct3D. | — | 6000.5.0b7May 7, 2026 | — | 3 |
| UUM-131994 | Fixed | URP: Added stereo instancing support to custom UITK shaders written in Shader Graph. | — | 6000.5.0b7May 7, 2026 | — | 3 |
| UUM-136458 | Fixed | VFX Graph: Fixed lasso selection offset in the VFX window. | — | 6000.5.0b7May 7, 2026 | — | 2 |
| UUM-137763 | Fixed | Graphics: Fixed the link to the Virtual Texturing Profiler module documentation. | — | 6000.5.0b7May 7, 2026 | — | 3 |
| UUM-138138 | Fixed | HDRP: Fixed an issue where the History Buffer debug value became blank after interacting with a material debug enum value. (UUM-138138) First seen in 6000.5.0b1. | — | 6000.5.0b7May 7, 2026 | — | 1 |
| UUM-139120 | Fixed | HDRP: Fixed a bug where HDRP SSGI would bleed color from one side of the screen to the opposite. | — | 6000.5.0b7May 7, 2026 | — | 3 |
| UUM-139399 | Fixed | URP: "Convert All Built-In Materials to Current SRP" and "Convert Selected Built-In Materials to Current SRP". | — | 6000.5.0b7May 7, 2026 | — | 2 |
| UUM-139928 | Fixed | Graphics: Fixed the link to the Streaming Controller component documentation. | — | 6000.5.0b7May 7, 2026 | — | 3 |
| UUM-99314 | Fixed | Graphics: Fixed a crash when clicking Load RenderDoc in projects with Terrain active. | — | 6000.5.0b7May 7, 2026 | — | 3 |
| UUM-138229 | Fixed | Graphics: Fixed truncated mipmap limit group names so an ellipsis appears and the full name is displayed in a tooltip. | — | 6000.5.0b6Apr 30, 2026 | — | 3 |
| UUM-139013 | Fixed | SRP Core: Fixed an issue where display stats in the runtime debug UI didn't update until switching tabs. (UUM-139013) First seen in 6000.5.0b2. | — | 6000.5.0b6Apr 30, 2026 | — | 1 |
| UUM-134993 | Fixed | URP: Fixed URP DepthBlit sample by preventing manual depth resolve when not necessary. | — | 6000.0.74f1Apr 29, 2026 | — | 5 |
| UUM-103870 | Fixed | Shadergraph: Fixed an error logged when entering Play Mode with a PBR Sky Shader Graph open in an HDRP project. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-111931 | Fixed | URP: Fixed Surface Inputs not rendering when using a custom BaseShaderGUI with ShaderGraph shaders. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-112443 | Fixed | HDRP: Fixed the Height Transition slider so it now appears in the Layered Lit material Inspector when Use Height Based Blend is enabled. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-124736 | Fixed | Graphics: Fixed an issue with uninitialized rendering layer mask for CommandBuffer.DrawMeshInstanced calls. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-131963 | Fixed | URP: Fixed UI overwriting property values when selecting multiple Universal Render Pipeline Assets. | — | 6000.6.0a3Apr 15, 2026 | — | 4 |
| UUM-134388 | Fixed | SRP Core: Utilities to ensure folders exist in Ubuntu were not splitting the file name properly. | — | 6000.6.0a3Apr 15, 2026 | — | 6 |
| UUM-135988 | Fixed | Graphics: Fixed compute skinning artifacts or crashes when using Vulkan. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-137378 | Fixed | HDRP: Fixed Screen Space Lens Flare fullscreen debug mode causing Render Graph execution errors and a black Game View. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-137626 | Fixed | HDRP: Fixed an issue with the Rendering Debugger where the Freeze Camera For Culling dropdown was only showing None as an option. | — | 6000.6.0a3Apr 15, 2026 | — | 6 |