Search results for "Frame Debugger"

1–10 of 10

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-132480FixedGraphics: Removed animations on foldouts.—6000.6.0a5May 13, 2026—14
UUM-134917FixedURP: Fixed texture preview icons missing in Frame Debugger when expanding the "Textures" foldout.—6000.6.0a5May 13, 2026—21
UUM-139160FixedURP: Fixed Frame Debugger excessive memory usage regression.—6000.6.0a5May 13, 2026—21
UUM-113756FixedHDRP: Fixed Frame Debugger flickering by disabling water updates and CPU-readbacks while the Frame Debugger is active.—6000.4.1f1Mar 31, 2026—28
UUM-131482FixedGraphics: Fixed an issue in the Frame Debugger where the Levels value fields unpredictably changed size when switching between debug events on Windows.—6000.4.0b7Feb 3, 2026—22
UUM-127471FixedSRP Core: Fixed a Frame Debugger issue where the wrong texture was displayed after selecting certain passes (e.g DrawSkybox).—6000.5.0a4Jan 8, 2026—18
UUM-112096FixedGraphics: Frame Debugger - Tool was not disabled when a maximized docket Game view was unmaximized.—6000.4.0a2Oct 16, 2025—15
UUM-116974FixedGraphics: Frame Debugger - Game View - Frame Debugger On label in dark mode was red.—6000.4.0a2Oct 16, 2025—15
UUM-107818FixedGraphics: Fixed perpetually increasing procedural indirect draw calls in HDRP's Volumetric Fog pass when connecting a player build to the Frame Debugger.—6000.0.57f1Sep 3, 2025—12
UUM-43574FixedGraphics: Fixed 2D texture arrays so they no longer cause a NullReferenceException if you select them in a project or the Frame Debugger.—6000.0.0b11Mar 13, 2024—5
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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