Open · Rendering issues

5172 of 72

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-143533OpenShadergraph: Improved padding on inline sliders.10
UUM-143563OpenShadergraph: Gave subgraph node dropdowns an opaque background.10
UUM-143642OpenShadergraph: Suppress superfluous warning messages when slot count changes from keyword/dropdown properties.5
UUM-16844OpenGraphics: Added support for late latch debug mode to help verify late latch functionality.1
UUM-20646OpenSRP Core: Added callbacks when RenderPipeline is created or disposed.8
UUM-2364OpenGraphics: Improved AlphaIsTransparency API docs and tooltip.2
UUM-29300OpenGraphics: Reduced the time the render thread spends on Profiler.FlushRenderCounters.1
UUM-33315OpenURP: Updated URP documentation to explicitly mention that calling Submit() on a command buffer provided by URP from an user pass is not valid.2
UUM-35989OpenGraphics: Improved performance and memory requirements of Texture API calls such as LoadRawTextureData that write to a Texture2D that was created with the TextureCreationFlags.DontUploadUponCreate flag.7
UUM-40657OpenHDRP: Reduced GC Alloc when using raytracing and HDRP.8
UUM-42539OpenHDRP: Updated description of Decal Projector Draw Distance setting to mention HDRP asset setting.8
UUM-43697OpenHDRP: Improved skyContext caching when the sky renderer changes.8
UUM-52220OpenShadergraph: Improved performance of undo/redo in large graphs.7
UUM-69268OpenURP: RenderPipelineManager callbacks are raised from UniversalRenderPipeline.SingleCameraRequest.1
UUM-72348OpenGraphics: Added documentation for how shadow matte interacts with stencil and ray traced shadows for Unlit Shader Graph.22
UUM-74284OpenHDRP: Create the Global Settings asset in to the current opened folder.1
UUM-79781OpenShaders: Improved shader compilation logging in the player.27
UUM-84133OpenShadergraph: Improved Time node output across graph actions.22
UUM-91548OpenSRP Core: Added a warning in the Rendering Debugger for Volumes to alert users when table values might be out of date if the selected camera hasn't been rendered. (UUM-91548) First seen in 6000.2.0a1.1
UUM-92304OpenHDRP: Rendering Debugger - Moved lighting HDR settings to the Rendering Section.19
UUM-93099OpenShadergraph: Improved the sharpness of the Shader Graph asset icon on Retina and HiDPI displays.26
UUM-97118OpenSRP Core: Custom support for MaterialUpgraders.11
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested 1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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