Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
51–75 of 1,429
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-141838 | Fixed | Graphics: Fixed a NullReferenceException when assigning a Lens Flare SRP asset to a Lens Flare Data SRP element. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-141901 | Fixed | URP: Renderer feature sub-assets no longer appear in the Project browser view. | — | 6000.6.0a6May 29, 2026 | — | 4 |
| UUM-142398 | Fixed | Shadergraph: Fixed an issue where shaders using predefined keyword shader inputs generated redefinition shader compilation errors when opened in the Editor. | — | 6000.6.0a6May 29, 2026 | — | 7 |
| UUM-85842 | Fixed | Shaders: Fixed Material.GetTexturePropertyNameIDs returning empty for Material Variants. | — | 6000.6.0a6May 29, 2026 | — | 8 |
| UUM-140584 | Fixed | SRP Core: Fixed an issue with SupportedOnRenderPipelineAttribute causing exceptions when the type is applied to violates the expectation. | — | 6000.5.0b10May 28, 2026 | — | 7 |
| UUM-138992 | Fixed | Shaders: Added an "Unapplied Changes" dialog that appears when navigating away from the Shader Build Settings UI with pending modifications. | — | 6000.4.9f1May 27, 2026 | — | 9 |
| UUM-141971 | Fixed | Graphics: Fixed text overflowing the "Open Project Settings > Graphics ..." button when the Inspector is narrow. | — | 6000.4.9f1May 27, 2026 | — | 9 |
| UUM-142330 | Fixed | Shaders: Fixed an issue where the warning icon was cut off and misaligned in the Inspector when selecting a Shader with a compiler warning. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-127146 | Fixed | Shaders: Fixed the Shader Inspector showing an empty "Properties" foldout for shaders that have no properties. | — | 6000.0.76f1May 27, 2026 | — | 9 |
| UUM-140371 | Fixed | Graphics: Fixed an issue where clicking the help icon for the Post-Process Data asset in URP opened a missing documentation page instead of the correct documentation. | — | 6000.5.0b9May 21, 2026 | — | 8 |
| UUM-140721 | Fixed | Shadergraph: Added a terrain sample with support for more than four layers in URP, and updated existing samples to use terrain layers data when possible. | — | 6000.5.0b9May 21, 2026 | — | 9 |
| UUM-140725 | Fixed | VFX Graph: Fixed unexpected huge listing of dependencies on VisualEffectAsset. | — | 6000.3.16f1May 20, 2026 | — | 2 |
| UUM-142526 | Fixed | Graphics: Resolved an issue where EntityIDs would be cast to int instead of ulong which resulted in an exception. (UUM-142526) First seen in 6000.5.0b1. Fixed in 6000.5.0b11. | 6000.5.0b8May 14, 2026 | 6000.5.0b11Jun 4, 2026 | 20 | 7 |
| UUM-143038 | Fixed | HDRP: Fixed a NullReferenceException that occured in ReAllocateOffscreenUIColorBufferIfNeeded after switching the build target. (UUM-143038) Fixed in 6000.5.0b12. | 6000.5.0b8May 14, 2026 | 6000.4.11f1Jun 10, 2026 | 27 | 9 |
| UUM-109492 | Fixed | URP: Fixed post-process pass viewport scaling not accounting for subsequent custom pass presence when the camera renders to an intermediate texture. | — | 6000.6.0a5May 13, 2026 | — | 11 |
| UUM-123232 | Fixed | Shadergraph: Added a max size (500) for "category" and "subgraph" lists in the Shader Graph heatmap values asset inspector. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-128582 | Fixed | Graphics: Color Library assets no longer show a "The main object name should match the asset filename" warning in the Inspector immediately after creation. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-128594 | Fixed | VFX Graph: Fixed an issue that caused shaders generated from certain VFX Graph or Shader Graph assets to compile incorrectly. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-131202 | Fixed | URP: Fixed CameraMetadataCache never being cleared. | — | 6000.6.0a5May 13, 2026 | — | 8 |
| UUM-132480 | Fixed | Graphics: Removed animations on foldouts. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-132672 | Fixed | Graphics: Added support for procedural instancing in Graphics.RenderPrimitivesIndexedIndirect. | — | 6000.6.0a5May 13, 2026 | — | 6 |
| UUM-132985 | Fixed | VFX Graph: Fixed the initial position of the Initialize context profiling panel. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-133622 | Fixed | VFX Graph: Make the SDF Bake tool window more flexible with scrolling and resizable previews. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-134018 | Fixed | Graphics: Fixed a Vulkan crash that could occur when a shader pass was applied while rendering directly into a swapchain that had not yet been configured with valid attachment formats. | — | 6000.6.0a5May 13, 2026 | — | 5 |
| UUM-134917 | Fixed | URP: Fixed texture preview icons missing in Frame Debugger when expanding the "Textures" foldout. | — | 6000.6.0a5May 13, 2026 | — | 12 |