Fixed · Rendering issues

5175 of 1,341

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-132799FixedShadergraph: Avoided the popup dialog box asking for saving changes when the ShaderGraph inspector loses focus.6000.6.0a2Apr 2, 20262
UUM-132802FixedVFX Graph: Kept current template selection even when it is in a collapsed category.6000.6.0a2Apr 2, 20262
UUM-133099FixedVFX Graph: Fixed an issue where particles with "Particles Lit" were not affected by rendering layers.6000.6.0a2Apr 2, 20262
UUM-133211FixedURP: \[RenderPipelineConverter\] Fixed an issue where the tooltip says the project must be converted to URP, but the project is already using URP.6000.6.0a2Apr 2, 20262
UUM-133583FixedURP: Fixed an issue where artifacts appeared when using depth normals with Vulkan on some Android devices.6000.6.0a2Apr 2, 20262
UUM-134686FixedSRP Core: Prevented modifications of the widgets while creating the panel.6000.6.0a2Apr 2, 20263
UUM-135217FixedVFX Graph: Fixed an issue where comments are not supported in custom HLSL function's parameters.6000.6.0a2Apr 2, 20262
UUM-135658FixedShadergraph: Fixed dropdown node controls being clipped on some nodes when their previews are collapsed.6000.6.0a2Apr 2, 20262
UUM-135671FixedShadergraph: Fixed irregular spacing and some text clipping in matrix nodes.6000.6.0a2Apr 2, 20262
UUM-135692FixedShadergraph: Changed custom function node to immediately report issues when changing a port type.6000.6.0a2Apr 2, 20262
UUM-135889FixedGraphics: Fixed an issue where GrabPass did not correctly set the rect size when using camera.SetTargetBuffers() instead of a render texture on DirectX 11.6000.6.0a2Apr 2, 202612
UUM-136055FixedVFX Graph: Double click on the favorite button was triggering the asset creation instead of toggling the favorite state twice.6000.6.0a2Apr 2, 20262
UUM-136075FixedHDRP: Fixed a NullReferenceException when inspecting Custom Pass volumes with DRS enabled.6000.6.0a2Apr 2, 20269
UUM-136108FixedVFX Graph: Fixed an issue where the context title overlapped the space toggle button.6000.6.0a2Apr 2, 20262
UUM-136161FixedURP: AutodeskInteractive shader when Rendering Mode Fade is not converted to URP AutodeskinteractiveTransparent shader.6000.6.0a2Apr 2, 20262
UUM-136196FixedVFX Graph: Fixed overly dark colors for the favorite and folder icons in the node search window.6000.6.0a2Apr 2, 20262
UUM-136318FixedVFX Graph: Disabled the ability to edit VFX Graph template properties in the Inspector during Play mode.6000.6.0a2Apr 2, 20262
UUM-136346FixedVFX Graph: The favorite icon was briefly blinking to white when scrolling quickly even though there was not favorite item.6000.6.0a2Apr 2, 20262
UUM-136545FixedVFX Graph: Sorting templates could be unstable when some templates had the same value for the sorting criteria. Now the order criteria is used to stabilize the sorting in this case.6000.6.0a2Apr 2, 20262
UUM-137197FixedGraphics: Fixed UAVs in closest hit shaders from Shader Passes causing a crash. They are currently not supported and the shader compilers will report an error instead in this case.6000.6.0a2Apr 2, 20268
UUM-137670FixedSRP Core: Fixed NullReferenceException when exiting play mode with debug UI open6000.6.0a2Apr 2, 20263
UUM-137981FixedURP: Fixed an issue in the render graph debug UI subheader.6000.6.0a2Apr 2, 20262
UUM-138486FixedSRP Core: Fixed a compilation when terrain module was present and SURFACE_CACHE was defined. (UUM-138486) First seen in 6000.6.0a2. Fixed in 6000.6.0a3.6000.6.0a2Apr 2, 20266000.6.0a3Apr 15, 2026132
UUM-132444FixedGraphics: Fixed GPU-resident drawers incorrectly rendering quad topology meshes as triangles during GPU Occlusion Culling.6000.5.0b2Apr 2, 202610
UUM-137827FixedHDRP: Fixed bad asset reference in sample description.6000.5.0b2Apr 2, 202612
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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