Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
351–375 of 1,341
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-114459 | Fixed | Graphics: Fixed MeshFilter excessively logging SendMessage warnings when used in Prefab. | — | 6000.0.58f1Sep 17, 2025 | — | 28 |
| UUM-115123 | Fixed | Graphics: Fixed incorrect sorting order with combined Text Mesh Pro and MeshRenderer objects when using GPU Resident Drawer. Objects like these now bypass GPU Resident Drawer. | — | 6000.0.58f1Sep 17, 2025 | — | 26 |
| UUM-114504 | Fixed | Graphics: Fixed IndexOutOfRangeException when inserting a new level of detail in LODGroup. | — | 6000.2.4f1Sep 12, 2025 | — | 25 |
| UUM-109755 | Fixed | URP: Fixed an issue where RenderingLayersTexture was not correctly registered in the ScreenSpaceDecal pass, resulting in missing or incorrect entries in the Render Graph Viewer. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-110302 | Fixed | Shadergraph: Fixed an issue when deleting an open shader graph but canceling closure would result in a null reference when attempting to reclose it. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-110841 | Fixed | Shadergraph: Nodes are now properly selected after copy-paste or duplication. | — | 6000.3.0b1Sep 9, 2025 | — | 13 |
| UUM-111531 | Fixed | Shadergraph: Improved appearance of subgraph node display names in various areas. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-113045 | Fixed | Graphics: Fix Vulkan freezing on primary display with Run in Background enabled | — | 6000.3.0b1Sep 9, 2025 | — | 10 |
| UUM-113366 | Fixed | Shadergraph: Fixed an issue where custom interpolator project settings were not clamping correctly. | — | 6000.3.0b1Sep 9, 2025 | — | 12 |
| UUM-114276 | Fixed | VFX Graph: Usability fixes when setting prewarm values in visual effect asset inspector | — | 6000.3.0b1Sep 9, 2025 | — | 13 |
| UUM-114398 | Fixed | Shaders: Fixed stage specific shader keyword being an undeclared identifier when using Vulkan. | — | 6000.3.0b1Sep 9, 2025 | — | 11 |
| UUM-114935 | Fixed | URP: Render Pipeline Converter - ALL/NONE were not being selected. (UUM-114935) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114937 | Fixed | URP: Render Pipeline Converter - Initialize button behavior. (UUM-114937) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-114940 | Fixed | URP: Render Pipeline Converter - Properly update the status of the converter when selected. (UUM-114940) First seen in 6000.3.0b1. | — | 6000.3.0b1Sep 9, 2025 | — | 1 |
| UUM-116156 | Fixed | SRP Foundation: "Volumetric Clouds Combine" pass breaks rendering due to incorrect resource attachment. | 6000.3.0b1Sep 9, 2025 | 6000.3.0b5Oct 9, 2025 | 29 | 19 |
| UUM-107818 | Fixed | Graphics: Fixed perpetually increasing procedural indirect draw calls in HDRP's Volumetric Fog pass when connecting a player build to the Frame Debugger. | — | 6000.0.57f1Sep 3, 2025 | — | 12 |
| UUM-112729 | Fixed | URP: Fixed base camera not being cleared to specified color when overlay camera is active. | — | 6000.0.57f1Sep 3, 2025 | — | 1 |
| UUM-113505 | Fixed | SRP Core: Fixed invisible grid lines in Render Graph Viewer with light theme. | — | 6000.2.2f1Aug 26, 2025 | — | 11 |
| UUM-103966 | Fixed | VFX Graph: Prevent the output category in the blackboard from being duplicatable, renamable or deletable. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-104071 | Fixed | Graphics: Fixed Cubemap mipmaps display differently between Editor and Player when using custom mipmaps. | — | 6000.3.0a5Aug 21, 2025 | — | 14 |
| UUM-104713 | Fixed | HDRP: Fixed All button is not presented using the macOS system. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-104714 | Fixed | HDRP: Reload Window fails to reload the HDRP Wizard window. | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-104997 | Fixed | URP: Fixed spotlights with small angles not being rendered on mobile devices in URP | — | 6000.3.0a5Aug 21, 2025 | — | 11 |
| UUM-107966 | Fixed | URP: Added check logic related to OpenGL devices in DecalRenderFeature. | — | 6000.3.0a5Aug 21, 2025 | — | 13 |
| UUM-108798 | Fixed | VFX Graph: Improved sticky notes content margins so that text is not too close to edges. Also improved the margins for the title. Fixed the sticky note content "auto scrolling" when typing text. (UUM-108798) First seen in 6000.3.0a1. | — | 6000.3.0a5Aug 21, 2025 | — | 1 |