Fixed · Rendering issues

251275 of 1,343

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-113869FixedVFX Graph: Do not remove empty groups when grouping a node selection.6000.4.0a4Nov 5, 202515
UUM-113957FixedVFX Graph: Exposed property value not properly restored with multi selection.6000.4.0a4Nov 5, 202517
UUM-114087FixedVFX Graph: Fixed wrapping issue in the VFX Graph Control Panel.6000.4.0a4Nov 5, 202516
UUM-114102FixedVFX Graph: Restore panels visibility when the VFX Graph editor is opened and keep them visible when entering play mode.6000.4.0a4Nov 5, 202516
UUM-114261FixedVFX Graph: Fixed an issue where the label for an output context in the VFX Graph did not update when its associated Shader Graph asset was renamed.6000.4.0a4Nov 5, 202514
UUM-119645FixedGraphics: Render Pipeline Converter -Fixes missing serialization attribute in converters. (UUM-119645) First seen in 6000.4.0a1.6000.4.0a4Nov 5, 20251
UUM-119873FixedVFX Graph: Fixed node search help icon was blurry.6000.4.0a4Nov 5, 202514
UUM-120164FixedVFX Graph: Make the expand/collapse behavior and UI more consistent with the editor.6000.4.0a4Nov 5, 202517
UUM-120940FixedGraphics: Project Settings - Graphics - Help button display on IRenderPipelineGraphicsSettings. (UUM-120940) First seen in 6000.4.0a1.6000.4.0a4Nov 5, 20251
UUM-121201FixedGraphics: Avoid heap allocations when drawing APV gizmos.6000.4.0a4Nov 5, 202517
UUM-121354FixedVFX Graph: Fixed output ports order in CustomHLSL operators.6000.4.0a4Nov 5, 202518
UUM-121821FixedVFX Graph: Do not close editor when save as under the same asset name.6000.4.0a4Nov 5, 202516
UUM-121897FixedSRP Core: Prevent Missing Additional Camera warning when the project build.6000.4.0a4Nov 5, 202517
UUM-122129FixedVFX Graph: Make the samples names human readable.6000.4.0a4Nov 5, 202520
UUM-122652FixedVFX Graph: Fixed Deprecated UxmlTraits warning. (UUM-122652) First seen in 6000.4.0a2.6000.4.0a4Nov 5, 20251
UUM-122934FixedGraphics: Fixed editor freeze if Lens SRP asset references form a cyclic dependency. (UUM-122934) Fixed in 6000.4.0a5.6000.4.0a4Nov 5, 20256000.2.12f1Nov 12, 2025633
UUM-99991FixedHDRP: Fixed a bug where changing the intensity of a realtime area light via script or animation wouldn't affect the color of the light.6000.4.0a4Nov 5, 202517
UUM-105731FixedHDRP: Fixed assertion when HDCamera.allowDynamicResolution is set to true via a script when using STP.6000.0.62f1Nov 5, 202533
UUM-103202FixedHDRP: Fixed an issue by significantly minimize an unwanted wobbly distortion when using HDRP's SSR with denoising.6000.3.0b8Oct 29, 202518
UUM-103701FixedHDRP: Improved HDRP's ReBLUR denoiser to longer hold on to stale samples (for example causing the appearance of black outlines).6000.3.0b8Oct 29, 202518
UUM-103766FixedHDRP: Fixed ghosting artifacts from particles when using HDRP's SSR with denoising enabled.6000.3.0b8Oct 29, 202518
UUM-121936FixedVFX Graph: Fixed an issue where the Install Learning Template button didn't install the expected dependencies. (UUM-121936) First seen in 6000.3.0a6. Fixed in 6000.3.0b9.6000.3.0b8Oct 29, 20256000.4.0a4Nov 5, 2025632
UUM-123207FixedGraphics: Disable the CAMetalDisplayLink on iOS as using it might cause GPU hangs and rendering freeze. It will be enabled again once we find the underlying cause. (UUM-123207) Fixed in 6000.3.0b10.6000.3.0b8Oct 29, 20256000.0.62f1Nov 5, 2025621
UUM-121056FixedGraphics: Color Picker - Swatches - HDR - Was storing the color.gamma instead of the color.6000.2.10f1Oct 29, 202521
UUM-108627FixedHDRP: Fixed crash when playing video on a render texture with low-end GPUs.2022.3.68f1Oct 23, 20251
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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