Fixed · Physics issues

125 of 185

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-145822FixedPhysics: Fixed compilation warnings and runtime errors in ModifyJointLimitsAuthoring. (UUM-145822) First seen in 6000.6.0b2.6000.6.0b6Aug 4, 20262
UUM-145530FixedPhysics: Fixed a crash with ArticulationBody component hierarchies due to the 64 link depth limit not being correctly enforced.6000.3.21f1Jul 29, 20267
UUM-147601FixedPhysics: Fixed an issue with Rigidbody component serialization where prefab overrides (for drag/angular drag) saved in scenes on 2022LTS wouldn't be retained after upgrading.6000.3.21f1Jul 29, 20267
UUM-147075FixedPhysics 2D: Removing double-spaces from Collider2D help-box text.6000.7.0a3Jul 23, 20262
UUM-146852FixedPhysics: Fixed an issue where ConfigurableJoint setups would jitter once they reached their distance constraint maximum, due to their contact distance not being handled correctly.6000.5.5f1Jul 23, 20269
UUM-144878FixedPhysics 2D: Added "PhysicsBody.totalForce" and "PhysicsBody.totalTorque" getters and setters.6000.5.2f1Jul 1, 202612
UUM-144472FixedPhysics: Fixed a crash inside Physics.RebuildBroadphaseRegions which could happen when the method would be called on physics scenes that are not using multi-box prunning broadphase6000.6.0b1Jun 23, 202612
UUM-144698FixedPhysics 2D: Moved the "PhysicsCoreSettings2D" asset to 2D/Physics (Core)/ in the Asset menu.6000.6.0b1Jun 23, 202611
UUM-142727FixedPhysics 2D: Added IMGUI property drawer alongside the existing UI-Toolkit property drawer for PhysicsMask, ContactFilter, QueryFilter, PhysicsUserData, PolygonGeometry, PhysicsRotate and PhysicsLayer.6000.5.0f1Jun 15, 202611
UUM-64185FixedPhysics: Fixed several instances of SIMD operations leading to NaN values within the NvCloth solver kernel.6000.0.77f1Jun 10, 202614
UUM-142483FixedPhysics: Fixed debug visualization for capsule colliders, ensuring capsule caps retain curvature when scale is applied.6000.5.0b11Jun 4, 202615
UUM-141997FixedPhysics 2D: Added "PhysicsChain.UpdateVertices()" method so a PhysicsChain can now update its vertices. This removes the need to recreate the chain or iterate all existing segments, changing each one individually. (UUM-141997) First seen in 6000.5.0a1.6000.5.0b10May 28, 202612
UUM-142017FixedPhysics 2D: Fixed a crash when tessellating outline paths into Polygons. Potentially affects PolygonCollider2D, TilemapCollider2D and PhysicsComposer.6000.4.9f1May 27, 202616
UUM-142142FixedPhysics 2D: Fixed to stop the PhysicsCore2D renderer from rendering on overlay cameras.6000.4.9f1May 27, 202616
UUM-139044FixedPhysics 2D: Fixed an issue where the creation of 3 vertex ChainGeometry (triangle) was not allowed as previously the limit was 4 vertices.6000.3.16f1May 20, 202617
UUM-139048FixedPhysics 2D: Fixed an issue where "PhysicsComposer.CreateChainGeometry()" was incorrectly returning a reference to a stale internal buffer resulting in corrupted chain vertices.6000.3.16f1May 20, 202617
UUM-139052FixedPhysics 2D: The deprecated "ContactFilter2D.NoFilter()" instance method now correctly modifies the instance of ContactFilter2D from which it was called, essentially restoring previous functionality. This method is still deprecated however.6000.3.16f1May 20, 202617
UUM-141284FixedPhysics: Fixed an issue where MeshCollider would no longer work when overriding the file of the mesh asset it references.6000.6.0a5May 13, 202618
UUM-91742FixedPhysics: Articulation Body joint limits are now clamped to the ranges defined by the Physics SDK.6000.6.0a5May 13, 202615
UUM-140799FixedPhysics: Added the thisBody property to the Collision type.6000.5.0b7May 7, 20267
UUM-139681FixedPhysics: Fixed an issue where MeshCollider components receiving a non-uniform scale would handle it incorrectly.6000.4.5f1Apr 28, 202622
UUM-143658FixedPhysics: Fixed a crash caused by disabled Rigidbody component instances keeping their internal actor alive indefinitely. (UUM-143658) Fixed in 6000.6.0a8.6000.6.0a3Apr 15, 20266000.6.0b1Jun 23, 20266923
UUM-136447FixedPhysics: Fixed an issue where inspectors could set Collider component data such as Center/Radius/Height/Size to +/-Infinity, which was not valid and would result in incorrect simulation behavior.6000.3.13f1Apr 8, 202625
UUM-137493FixedPhysics 2D: Fixed so that when the PhysicsCore2D project settings indicates that a settings-asset should be selected, show this guidance in a help-box rather than simple plain text. (UUM-137493) First seen in 6000.5.0a9.6000.5.0b2Apr 2, 202615
UUM-137414FixedPhysics 2D: Add missing setters for PhysicsBody of "mass", "rotationalInertia" and "localCenterOfMass" to supplement the existing getters.6000.4.1f1Mar 31, 202627
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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