Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Physics issues
176–179 of 179
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-7402 | Fixed | Physics: Fixed Physics.CapsuleCast extremely rarely finding a false hit against a non-convex mesh. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-1805 | Fixed | Physics: Fixed ArticulationBody indices not matching when using methods like GetJointPositions and GetDriveTargets. | — | 2021.3.12f1Oct 25, 2022 | — | 2 |
| UUM-6271 | Fixed | Physics: Fixed overlap queries missing small convex Mesh Colliders | — | 2020.3.38f1Aug 17, 2022 | — | 2 |
| UUM-1684 | Fixed | Physics 2D: Ensure that the PlatformEffector2D continually calculates friction/bounce when something is in contact with it. | — | 2021.3.6f1Jul 8, 2022 | — | 1 |