Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed in last 30d · Physics issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-144878 | Fixed | Physics 2D: Added "PhysicsBody.totalForce" and "PhysicsBody.totalTorque" getters and setters. | — | 6000.5.2f1Jul 1, 2026 | — | 2 |
| UUM-144472 | Fixed | Physics: Fixed an issue where calling Physics.RebuildBroadphaseRegions could end up excluding pre-existing Collider components from the newly generated broad-phase regions. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-144698 | Fixed | Physics 2D: Moved the "PhysicsCoreSettings2D" asset to 2D/Physics (Core)/ in the Asset menu. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-142727 | Fixed | Physics 2D: Added IMGUI property drawer alongside the existing UI-Toolkit property drawer for PhysicsMask, ContactFilter, QueryFilter, PhysicsUserData, PolygonGeometry, PhysicsRotate and PhysicsLayer. | — | 6000.5.0f1Jun 15, 2026 | — | 4 |
| UUM-64185 | Fixed | Physics: Fixed a memory corruption due to NvCloth internals over-allocating when solving inter cloth collisions. | — | 6000.0.77f1Jun 10, 2026 | — | 7 |