Fixed · Other issues

1,6511,675 of 1,876

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-26790Fixed2D: Fixed Sprites generated from TextureImporter generates different hashes.2020.3.47f1Apr 5, 20232
UUM-29806FixedLinux: Fixed editor and runtime crash when certain controllers connected.2020.3.47f1Apr 5, 20231
UUM-30173FixedDirectX12: [macOS] Editor freezes when saving prefab changes in Play Mode if “VSync” is enabled2020.3.47f1Apr 5, 20232021.3.28f1Jul 4, 2023907
UUM-30749Fixed2D: Fixed sorting of Tiles in a TilemapRenderer when the Sprites of the Tiles in the TilemapRenderer come from different Texture sources and Sprites with large vertex/index counts are rendered first due to batching.2020.3.47f1Apr 5, 20231
UUM-30952FixedWindows: BuildPipeline.BuildPlayer ignores BuildPlayerOptions.locationPathName and attempts to build to the cached folder2020.3.47f1Apr 5, 20232022.3.3f1Jun 21, 2023764
UUM-31031FixedLicense: Fixed an issue that the Editor quits when activating ULF license and license is already there.2020.3.47f1Apr 5, 20232
UUM-10520FixedUniversal RP: Fixed soft shadow filtering quality when using large empty shadow atlas. Use allocated atlas size instead of requested size.2021.3.22f1Mar 29, 20231
UUM-15680FixedSlice Scale field.2021.3.22f1Mar 29, 20231
UUM-16874FixedGI: Fixed corrupted probes on scenes without a lighting data asset when running the editor with -nographics.2021.3.22f1Mar 29, 20231
UUM-22208FixedScene/Game View: Fixed selected child GameObjects not rendering gizmos when the root GameObject is not also selected.2021.3.22f1Mar 29, 20231
UUM-25389FixedWebGL: Fixed playback of mp3 audio files loaded via UnityWebRequest on Safari2021.3.22f1Mar 29, 20231
UUM-26497FixedLinux: Fixed the Mouse position so it is now correct when playing the build on a multiple monitor setup in full screen mode.2021.3.22f1Mar 29, 20232
UUM-26712FixedApple TV: Fixed a crash when closing the hardware keyboard.2021.3.22f1Mar 29, 20231
UUM-29132Fixed2D: Fixed a crash when a user loads a Tilemap with a TilemapCollider2D and CompositeCollider2D with an invalid Sprite.2021.3.22f1Mar 29, 20231
UUM-13587FixedVideo: Multi-display rendering is displaying the first camera's view on both displays instead of displaying both camera's views when used with a mobile device.2021.3.21f1Mar 15, 20232
UUM-20549FixedPackage Manager: Fixed the issue where local and git packages are not visible in Unity Registry and My Registries.2021.3.21f1Mar 15, 20231
UUM-21437FixedGI: Fixed an issue where lightmaps would be swapped when entering playmode when the "Reload Scene" option is disabled.2021.3.21f1Mar 15, 20232
UUM-22222FixedDX12: Fixed for crash when RenderDoc is attached to a scene with an invalid pipeline state.2021.3.21f1Mar 15, 20231
UUM-24640FixedScene/Game View: Fixed Grid Size field snapping to minimum grid size when trying to enter a value below one.2021.3.21f1Mar 15, 20231
UUM-27587FixedRP Foundation: "Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases every time when entering/exiting Play Mode2021.3.21f1Mar 15, 20232021.3.25f1May 11, 2023575
UUM-27823FixedScene/Game View: Fixed Gizmo Icons not showing.2021.3.21f1Mar 15, 20231
UUM-29011FixedVideo: Fixed crashes when changing the source URL on some specific devices.2021.3.21f1Mar 15, 20232
UUM-29750FixedLinux: Crash on GUIView::IsVSyncEnabled when saving a preset2021.3.21f1Mar 15, 20232021.3.23f1Apr 14, 2023293
UUM-6049FixedPackage Manager: Fixed an issue where a project with a large number of git dependencies would have resolution errors with error code 429 (Too Many Requests). The number of concurrent requests is six by default, but it can be changed by setting the UPM_GI…2021.3.21f1Mar 15, 20232
UUM-9814FixedAI: Fixed the inaccurate shape of NavMeshObstacles that prevent agents from avoiding them properly. This only applies to Windows builds.2021.3.21f1Mar 15, 20232
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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