Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,651–1,675 of 1,876
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-26790 | Fixed | 2D: Fixed Sprites generated from TextureImporter generates different hashes. | — | 2020.3.47f1Apr 5, 2023 | — | 2 |
| UUM-29806 | Fixed | Linux: Fixed editor and runtime crash when certain controllers connected. | — | 2020.3.47f1Apr 5, 2023 | — | 1 |
| UUM-30173 | Fixed | DirectX12: [macOS] Editor freezes when saving prefab changes in Play Mode if “VSync” is enabled | 2020.3.47f1Apr 5, 2023 | 2021.3.28f1Jul 4, 2023 | 90 | 7 |
| UUM-30749 | Fixed | 2D: Fixed sorting of Tiles in a TilemapRenderer when the Sprites of the Tiles in the TilemapRenderer come from different Texture sources and Sprites with large vertex/index counts are rendered first due to batching. | — | 2020.3.47f1Apr 5, 2023 | — | 1 |
| UUM-30952 | Fixed | Windows: BuildPipeline.BuildPlayer ignores BuildPlayerOptions.locationPathName and attempts to build to the cached folder | 2020.3.47f1Apr 5, 2023 | 2022.3.3f1Jun 21, 2023 | 76 | 4 |
| UUM-31031 | Fixed | License: Fixed an issue that the Editor quits when activating ULF license and license is already there. | — | 2020.3.47f1Apr 5, 2023 | — | 2 |
| UUM-10520 | Fixed | Universal RP: Fixed soft shadow filtering quality when using large empty shadow atlas. Use allocated atlas size instead of requested size. | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-15680 | Fixed | Slice Scale field. | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-16874 | Fixed | GI: Fixed corrupted probes on scenes without a lighting data asset when running the editor with -nographics. | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-22208 | Fixed | Scene/Game View: Fixed selected child GameObjects not rendering gizmos when the root GameObject is not also selected. | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-25389 | Fixed | WebGL: Fixed playback of mp3 audio files loaded via UnityWebRequest on Safari | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-26497 | Fixed | Linux: Fixed the Mouse position so it is now correct when playing the build on a multiple monitor setup in full screen mode. | — | 2021.3.22f1Mar 29, 2023 | — | 2 |
| UUM-26712 | Fixed | Apple TV: Fixed a crash when closing the hardware keyboard. | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-29132 | Fixed | 2D: Fixed a crash when a user loads a Tilemap with a TilemapCollider2D and CompositeCollider2D with an invalid Sprite. | — | 2021.3.22f1Mar 29, 2023 | — | 1 |
| UUM-13587 | Fixed | Video: Multi-display rendering is displaying the first camera's view on both displays instead of displaying both camera's views when used with a mobile device. | — | 2021.3.21f1Mar 15, 2023 | — | 2 |
| UUM-20549 | Fixed | Package Manager: Fixed the issue where local and git packages are not visible in Unity Registry and My Registries. | — | 2021.3.21f1Mar 15, 2023 | — | 1 |
| UUM-21437 | Fixed | GI: Fixed an issue where lightmaps would be swapped when entering playmode when the "Reload Scene" option is disabled. | — | 2021.3.21f1Mar 15, 2023 | — | 2 |
| UUM-22222 | Fixed | DX12: Fixed for crash when RenderDoc is attached to a scene with an invalid pipeline state. | — | 2021.3.21f1Mar 15, 2023 | — | 1 |
| UUM-24640 | Fixed | Scene/Game View: Fixed Grid Size field snapping to minimum grid size when trying to enter a value below one. | — | 2021.3.21f1Mar 15, 2023 | — | 1 |
| UUM-27587 | Fixed | RP Foundation: "Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases every time when entering/exiting Play Mode | 2021.3.21f1Mar 15, 2023 | 2021.3.25f1May 11, 2023 | 57 | 5 |
| UUM-27823 | Fixed | Scene/Game View: Fixed Gizmo Icons not showing. | — | 2021.3.21f1Mar 15, 2023 | — | 1 |
| UUM-29011 | Fixed | Video: Fixed crashes when changing the source URL on some specific devices. | — | 2021.3.21f1Mar 15, 2023 | — | 2 |
| UUM-29750 | Fixed | Linux: Crash on GUIView::IsVSyncEnabled when saving a preset | 2021.3.21f1Mar 15, 2023 | 2021.3.23f1Apr 14, 2023 | 29 | 3 |
| UUM-6049 | Fixed | Package Manager: Fixed an issue where a project with a large number of git dependencies would have resolution errors with error code 429 (Too Many Requests). The number of concurrent requests is six by default, but it can be changed by setting the UPM_GI… | — | 2021.3.21f1Mar 15, 2023 | — | 2 |
| UUM-9814 | Fixed | AI: Fixed the inaccurate shape of NavMeshObstacles that prevent agents from avoiding them properly. This only applies to Windows builds. | — | 2021.3.21f1Mar 15, 2023 | — | 2 |