Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,376–1,400 of 1,736
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-6763 | Fixed | Universal RP: Fixed an issue where IndexOutOfRangeException was thrown when creating a stacked camera from script. | — | 2022.3.9f1Sep 5, 2023 | — | 6 |
| UUM-31067 | Fixed | Profiler: Fixed memory tracking for CubemapArrays, particularly with DirectX 11. | — | 2021.3.30f1Aug 29, 2023 | — | 1 |
| UUM-35086 | Fixed | GI: Fixed an issue where prefab mode would not show environment reflections. | — | 2021.3.30f1Aug 29, 2023 | — | 1 |
| UUM-16394 | Fixed | Build Pipeline: Fixed lost sprite references in bundles when moving the assets. | — | 2022.3.8f1Aug 22, 2023 | — | 1 |
| UUM-16915 | Fixed | Web: Added stickyCursorLock API to make cursor lock "sticky" or "unsticky". Sticky cursor lock means that if the browser unlocks the cursor when the user presses the ESC key, the cursor will remain locked in Unity. To match the browser's beha… | — | 2022.3.8f1Aug 22, 2023 | — | 2 |
| UUM-26623 | Fixed | Particles: Fixed potential crash on deletion of particle systems with mesh particles. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-27652 | Fixed | GI: Detecting invalid data in lighting data assets in order to avoid a crash. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-28069 | Fixed | Serialization: Fixed the TypeDB path in BuildPlayerDataGenerator. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-29955 | Fixed | Scene/Game View: Fixed an issue where shader dispatch events would not show up in GameView's RenderDoc capture data. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-33675 | Fixed | Scene/Game View: Fixed the Scene View mouse jumping to only be set when the view tools are active. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-35766 | Fixed | Build Pipeline: Fixed AssetBundle incremental build needs to detect script namespace/assembly change. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-38092 | Fixed | Linux: Prevent paused unity player from using excessive CPU when "run in the background" option is off. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-40973 | Fixed | Video: \[iOS\] White screen is displayed instead of the video, and "Cannot read file" is logged after resuming the video if Video Player was paused and the app was minimized and opened. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-41806 | Fixed | Culling: [Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or silently crashes | 2022.3.8f1Aug 22, 2023 | 2022.3.14f1Nov 21, 2023 | 91 | 16 |
| UUM-42170 | Fixed | Scene/Game View: Fixed a slight pause in the Scene View's camera movement when rapidly changing between arrow keys of opposite directions. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-43175 | Fixed | Build Pipeline: Fixed incorrect AssetBundle dependencies are generated. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-44061 | Fixed | HD RP: ArgumentException errors are thrown when selecting a Lens Flare (SRP) asset | 2022.3.8f1Aug 22, 2023 | 2022.3.11f1Oct 10, 2023 | 48 | 2 |
| UUM-44073 | Fixed | DX12: Fixed sub meshes not being visible sometimes in ray tracing effects on AMD GPUs. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-45532 | Fixed | Core: ForEach jobs no longer allocate internal data using the TempJob allocator, eliminating one source of 'possible leak' warnings for long-running jobs. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-45604 | Fixed | Package Manager: Fixed the issue where packages in My Assets are loading forever. | — | 2022.3.8f1Aug 22, 2023 | — | 1 |
| UUM-8692 | Fixed | WebGL: Fixed a bug where the application's background image wouldn't appear while loading if compression was enabled. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-20744 | Fixed | Video: Improved VP8Encoder compression and encoding speed. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-32755 | Fixed | Video: Video Player Component causes performance degradation in WebGL Player when using "Linear" Color Space. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-36463 | Fixed | Linux: Fixed Editor getting focused when saving script files with Jetbraines Rider. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-40888 | Fixed | 2D: Fixed Pixel Perfect Camera error when scale is set to 0. | — | 2022.3.7f1Aug 8, 2023 | — | 6 |