Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,326–1,350 of 1,737
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-41478 | Fixed | Serialization: Fixed a condition that can cause long or near-infinite loop after insertion from BaseListView. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-44750 | Fixed | Video: Fixed crash when editor using ShareX \[screen-capture-recorder-to-video\](https://github.com/rdp/screen-capture-recorder-to-video-windows-free) webcam. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-45752 | Fixed | Universal RP: Fixed transparent materials getting marked as dirty during material UI updates and project saving. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-46118 | Fixed | Web: Fixed typo in the Decompression Fallback player setting. | — | 2022.3.11f1Oct 10, 2023 | — | 2 |
| UUM-49234 | Fixed | Universal RP: Fixed an issue where selecting a stacked camera caused the editor to freeze and sometimes crash. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-49240 | Fixed | GLES: [Linux][URP] Crash on GfxFramebufferGLES::Clear when entering the Play Mode when all Renderer Features are disabled, Native RenderPass and MainCamera's Depth Texture is enabled | 2022.3.11f1Oct 10, 2023 | 6000.0.0b11Mar 13, 2024 | 155 | 15 |
| UUM-51429 | Fixed | Linux: Fixed Progress modal window stays on top of every other window and cannot be moved. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-15644 | Fixed | Scene/Game View: Fixed an exception when using a shortcut to set the Shading Mode to Shaded. | — | 2021.3.31f1Oct 3, 2023 | — | 1 |
| UUM-27636 | Fixed | SpeedTree: Meshes don't calculate UV distribution metrics on import. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-36914 | Fixed | Universal RP: Objects are invisible in Scene view when using Wireframe Shading Mode | 2021.3.31f1Oct 3, 2023 | 2021.3.32f1Nov 1, 2023 | 28 | 14 |
| UUM-44352 | Fixed | Apple TV: Fixed build of generated xcode project with xcode beta. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-45255 | Fixed | macOS: Lock camera configuration when Unity is using it. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-45589 | Fixed | 2D: Fixed bug where a GameObject instantiated by a Tile is recreated on the player when the user refreshes the Tile without changing the Tile. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-45970 | Fixed | Terrain: Fixed a player crash when a terrain tile completely made of holes was viewed from a distance. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-46590 | Fixed | Serialization: Fixed calling JsonUtility.FromJson<T>(json) in parallel task. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-47116 | Fixed | Universal Windows Platform: "Create App Packages..." option is greyed out when trying to Create App Packages in Visual Studio. | — | 2021.3.31f1Oct 3, 2023 | — | 7 |
| UUM-47845 | Fixed | Linux: Fixed Infinite import loop when opening a project which contains assets with the same name. | — | 2021.3.31f1Oct 3, 2023 | — | 1 |
| UUM-19978 | Fixed | TextCore: Added Nirmala UI as global fallback font for Hindi script on Windows. | — | 2022.3.10f1Sep 19, 2023 | — | 1 |
| UUM-21919 | Fixed | Universal RP: Added GBuffer (fill) passes to ComplexLit and Unlit shader to prevent GBuffer data holes. | — | 2022.3.10f1Sep 19, 2023 | — | 6 |
| UUM-33237 | Fixed | Profiler: Removed extraneous calls to UpdateRendererBoundingVolumes when executing an empty CommandBuffer. | — | 2022.3.10f1Sep 19, 2023 | — | 8 |
| UUM-34085 | Fixed | Build Pipeline: The Editor fails to build the Player when using a script to switch the Platform from "Dedicated Server". | — | 2022.3.10f1Sep 19, 2023 | — | 2 |
| UUM-39962 | Fixed | Apple TV: Fixed on screen keyboard unresponsive to controller when Remote.allowExitToHome is set to false. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-40885 | Fixed | Universal RP: Fixed an issue with Screen Space Decals where dark artefacts appeared in the editor. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-43102 | Fixed | Core: Fixed an issue where importing a hybrid package could fail if there was already a package whose name was a prefix of the hybrid package's UPM package name. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |
| UUM-43149 | Fixed | GI: Fixed crash when using very small cookie textures for lights. | — | 2022.3.10f1Sep 19, 2023 | — | 7 |